Added in API level 9

InputDevice


class InputDevice : Parcelable
kotlin.Any
   ↳ android.view.InputDevice

Describes the capabilities of a particular input device.

Each input device may support multiple classes of input. For example, a multi-function keyboard may compose the capabilities of a standard keyboard together with a track pad mouse or other pointing device.

Some input devices present multiple distinguishable sources of input. Applications can query the framework about the characteristics of each distinct source.

As a further wrinkle, different kinds of input sources uses different coordinate systems to describe motion events. Refer to the comments on the input source constants for the appropriate interpretation.

Summary

Nested classes

Provides information about the range of values for a particular MotionEvent axis.

Provides information on how views processing MotionEvents generated by this input device should respond to the events.

Constants
static Int

The keyboard supports a complement of alphabetic keys.

static Int

There is no keyboard.

static Int

The keyboard is not fully alphabetic.

static Int

Constant for retrieving the range of values for MotionEvent#AXIS_ORIENTATION.

static Int

Constant for retrieving the range of values for MotionEvent#AXIS_PRESSURE.

static Int

Constant for retrieving the range of values for MotionEvent#AXIS_SIZE.

static Int

Constant for retrieving the range of values for MotionEvent#AXIS_TOOL_MAJOR.

static Int

Constant for retrieving the range of values for MotionEvent#AXIS_TOOL_MINOR.

static Int

Constant for retrieving the range of values for MotionEvent#AXIS_TOUCH_MAJOR.

static Int

Constant for retrieving the range of values for MotionEvent#AXIS_TOUCH_MINOR.

static Int

Constant for retrieving the range of values for MotionEvent#AXIS_X.

static Int

Constant for retrieving the range of values for MotionEvent#AXIS_Y.

static Int

A special input source constant that is used when filtering input devices to match devices that provide any type of input source.

static Int

The input device is a Bluetooth stylus.

static Int

The input source has buttons or keys.

static Int

The input source is a joystick.

static Int

A mask for input source classes.

static Int

The input source has no class.

static Int

The input source is a pointing device associated with a display.

static Int

The input source is an absolute positioning device not associated with a display (unlike SOURCE_CLASS_POINTER).

static Int

The input source is a trackball navigation device.

static Int

The input source is a DPad.

static Int

The input source is a game pad.

static Int

The input source is a device connected through HDMI-based bus.

static Int

The input source is a joystick.

static Int

The input source is a keyboard.

static Int

The input source is a mouse pointing device.

static Int

The input source is a mouse device whose relative motions should be interpreted as navigation events.

static Int

The input source is a rotating encoder device whose motions should be interpreted as akin to those of a scroll wheel.

static Int

The input source is a sensor associated with the input device.

static Int

The input source is a stylus pointing device.

static Int

The input source is a touchpad (also known as a trackpad).

static Int

The input source is a touch screen pointing device.

static Int

The input source is a touch device whose motions should be interpreted as navigation events.

static Int

The input source is a trackball.

static Int

The input source is unknown.

Inherited constants
Public methods
Int

BatteryState

Gets the battery state object associated with the device, if there is one.

Int

The controller number for a given input device.

String!

Gets the input device descriptor, which is a stable identifier for an input device.

static InputDevice?

Gets information about the input device with the specified id.

static IntArray!

Gets the ids of all input devices in the system.

Int

Gets the input device id.

KeyCharacterMap!

Gets the key character map associated with this input device.

Int
getKeyCodeForKeyLocation(locationKeyCode: Int)

Gets the key code produced by the given location on a reference QWERTY keyboard layout.

Int

Gets the keyboard type.

LightsManager

Gets the lights manager associated with the device, if there is one.

InputDevice.MotionRange!

Gets information about the range of values for a particular MotionEvent axis.

InputDevice.MotionRange!
getMotionRange(axis: Int, source: Int)

Gets information about the range of values for a particular MotionEvent axis used by a particular source on the device.

MutableList<InputDevice.MotionRange!>!

Gets the ranges for all axes supported by the device.

String!

Gets the name of this input device.

Int

Gets the product id for the given device, if available.

SensorManager

Gets the sensor manager service associated with the input device.

Int

Gets the input sources supported by this input device as a combined bitfield.

Int

Gets the vendor id for the given device, if available.

Vibrator!

Gets the vibrator service associated with the device, if there is one.

VibratorManager

Gets the vibrator manager associated with the device.

BooleanArray!
hasKeys(vararg keys: Int)

Gets whether the device is capable of producing the list of keycodes.

Boolean

Reports whether the device has a built-in microphone.

Boolean

Returns true if input device is enabled.

Boolean

Returns true if the device is external (connected to USB or Bluetooth or some other peripheral bus), otherwise it is built-in.

Boolean

Returns true if the device is a virtual input device rather than a real one, such as the virtual keyboard (see KeyCharacterMap#VIRTUAL_KEYBOARD).

Boolean

Determines whether the input device supports the given source or sources.

String

Unit
writeToParcel(out: Parcel, flags: Int)

Properties
static Parcelable.Creator<InputDevice!>

Constants

KEYBOARD_TYPE_ALPHABETIC

Added in API level 9
static val KEYBOARD_TYPE_ALPHABETIC: Int

The keyboard supports a complement of alphabetic keys.

Value: 2

KEYBOARD_TYPE_NONE

Added in API level 9
static val KEYBOARD_TYPE_NONE: Int

There is no keyboard.

Value: 0

KEYBOARD_TYPE_NON_ALPHABETIC

Added in API level 9
static val KEYBOARD_TYPE_NON_ALPHABETIC: Int

The keyboard is not fully alphabetic. It may be a numeric keypad or an assortment of buttons that are not mapped as alphabetic keys suitable for text input.

Value: 1

MOTION_RANGE_ORIENTATION

Added in API level 9
Deprecated in API level 15
static val MOTION_RANGE_ORIENTATION: Int

Deprecated: Use MotionEvent#AXIS_ORIENTATION instead.

Constant for retrieving the range of values for MotionEvent#AXIS_ORIENTATION.

Value: 8

See Also

    MOTION_RANGE_PRESSURE

    Added in API level 9
    Deprecated in API level 15
    static val MOTION_RANGE_PRESSURE: Int

    Deprecated: Use MotionEvent#AXIS_PRESSURE instead.

    Constant for retrieving the range of values for MotionEvent#AXIS_PRESSURE.

    Value: 2

    See Also

      MOTION_RANGE_SIZE

      Added in API level 9
      Deprecated in API level 15
      static val MOTION_RANGE_SIZE: Int

      Deprecated: Use MotionEvent#AXIS_SIZE instead.

      Constant for retrieving the range of values for MotionEvent#AXIS_SIZE.

      Value: 3

      See Also

        MOTION_RANGE_TOOL_MAJOR

        Added in API level 9
        Deprecated in API level 15
        static val MOTION_RANGE_TOOL_MAJOR: Int

        Deprecated: Use MotionEvent#AXIS_TOOL_MAJOR instead.

        Constant for retrieving the range of values for MotionEvent#AXIS_TOOL_MAJOR.

        Value: 6

        See Also

          MOTION_RANGE_TOOL_MINOR

          Added in API level 9
          Deprecated in API level 15
          static val MOTION_RANGE_TOOL_MINOR: Int

          Deprecated: Use MotionEvent#AXIS_TOOL_MINOR instead.

          Constant for retrieving the range of values for MotionEvent#AXIS_TOOL_MINOR.

          Value: 7

          See Also

            MOTION_RANGE_TOUCH_MAJOR

            Added in API level 9
            Deprecated in API level 15
            static val MOTION_RANGE_TOUCH_MAJOR: Int

            Deprecated: Use MotionEvent#AXIS_TOUCH_MAJOR instead.

            Constant for retrieving the range of values for MotionEvent#AXIS_TOUCH_MAJOR.

            Value: 4

            See Also

              MOTION_RANGE_TOUCH_MINOR

              Added in API level 9
              Deprecated in API level 15
              static val MOTION_RANGE_TOUCH_MINOR: Int

              Deprecated: Use MotionEvent#AXIS_TOUCH_MINOR instead.

              Constant for retrieving the range of values for MotionEvent#AXIS_TOUCH_MINOR.

              Value: 5

              See Also

                MOTION_RANGE_X

                Added in API level 9
                Deprecated in API level 15
                static val MOTION_RANGE_X: Int

                Deprecated: Use MotionEvent#AXIS_X instead.

                Constant for retrieving the range of values for MotionEvent#AXIS_X.

                Value: 0

                See Also

                  MOTION_RANGE_Y

                  Added in API level 9
                  Deprecated in API level 15
                  static val MOTION_RANGE_Y: Int

                  Deprecated: Use MotionEvent#AXIS_Y instead.

                  Constant for retrieving the range of values for MotionEvent#AXIS_Y.

                  Value: 1

                  See Also

                    SOURCE_ANY

                    Added in API level 9
                    static val SOURCE_ANY: Int

                    A special input source constant that is used when filtering input devices to match devices that provide any type of input source.

                    Value: -256

                    SOURCE_BLUETOOTH_STYLUS

                    Added in API level 23
                    static val SOURCE_BLUETOOTH_STYLUS: Int

                    The input device is a Bluetooth stylus.

                    Note that this bit merely indicates that an input device is capable of obtaining input from a Bluetooth stylus. To determine whether a given touch event was produced by a stylus, examine the tool type returned by MotionEvent#getToolType(int) for each individual pointer.

                    A single touch event may multiple pointers with different tool types, such as an event that has one pointer with tool type MotionEvent#TOOL_TYPE_FINGER and another pointer with tool type MotionEvent#TOOL_TYPE_STYLUS. So it is important to examine the tool type of each pointer, regardless of the source reported by MotionEvent#getSource().

                    A bluetooth stylus generally receives its pressure and button state information from the stylus itself, and derives the rest from another source. For example, a Bluetooth stylus used in conjunction with a touchscreen would derive its contact position and pointer size from the touchscreen and may not be any more accurate than other tools such as fingers.

                    Value: 49154

                    SOURCE_CLASS_BUTTON

                    Added in API level 9
                    static val SOURCE_CLASS_BUTTON: Int

                    The input source has buttons or keys. Examples: SOURCE_KEYBOARD, SOURCE_DPAD. A KeyEvent should be interpreted as a button or key press. Use getKeyCharacterMap to query the device's button and key mappings.

                    Value: 1

                    SOURCE_CLASS_JOYSTICK

                    Added in API level 12
                    static val SOURCE_CLASS_JOYSTICK: Int

                    The input source is a joystick. A MotionEvent should be interpreted as absolute joystick movements. Use #getMotionRange to query the range of positions.

                    Value: 16

                    SOURCE_CLASS_MASK

                    Added in API level 9
                    static val SOURCE_CLASS_MASK: Int

                    A mask for input source classes. Each distinct input source constant has one or more input source class bits set to specify the desired interpretation for its input events.

                    Value: 255

                    SOURCE_CLASS_NONE

                    Added in API level 18
                    static val SOURCE_CLASS_NONE: Int

                    The input source has no class. It is up to the application to determine how to handle the device based on the device type.

                    Value: 0

                    SOURCE_CLASS_POINTER

                    Added in API level 9
                    static val SOURCE_CLASS_POINTER: Int

                    The input source is a pointing device associated with a display. Examples: SOURCE_TOUCHSCREEN, SOURCE_MOUSE. A MotionEvent should be interpreted as absolute coordinates in display units according to the View hierarchy. Pointer down/up indicated when the finger touches the display or when the selection button is pressed/released. Use #getMotionRange to query the range of the pointing device. Some devices permit touches outside the display area so the effective range may be somewhat smaller or larger than the actual display size.

                    Value: 2

                    SOURCE_CLASS_POSITION

                    Added in API level 9
                    static val SOURCE_CLASS_POSITION: Int

                    The input source is an absolute positioning device not associated with a display (unlike SOURCE_CLASS_POINTER). A MotionEvent should be interpreted as absolute coordinates in device-specific surface units. Use #getMotionRange to query the range of positions.

                    Value: 8

                    SOURCE_CLASS_TRACKBALL

                    Added in API level 9
                    static val SOURCE_CLASS_TRACKBALL: Int

                    The input source is a trackball navigation device. Examples: SOURCE_TRACKBALL. A MotionEvent should be interpreted as relative movements in device-specific units used for navigation purposes. Pointer down/up indicates when the selection button is pressed/released. Use #getMotionRange to query the range of motion.

                    Value: 4

                    SOURCE_DPAD

                    Added in API level 9
                    static val SOURCE_DPAD: Int

                    The input source is a DPad.

                    Value: 513

                    SOURCE_GAMEPAD

                    Added in API level 12
                    static val SOURCE_GAMEPAD: Int

                    The input source is a game pad. (It may also be a SOURCE_JOYSTICK).

                    Value: 1025

                    SOURCE_HDMI

                    Added in API level 21
                    static val SOURCE_HDMI: Int

                    The input source is a device connected through HDMI-based bus. The key comes in through HDMI-CEC or MHL signal line, and is treated as if it were generated by a locally connected DPAD or keyboard.

                    Value: 33554433

                    SOURCE_JOYSTICK

                    Added in API level 12
                    static val SOURCE_JOYSTICK: Int

                    The input source is a joystick. (It may also be a SOURCE_GAMEPAD).

                    Value: 16777232

                    SOURCE_KEYBOARD

                    Added in API level 9
                    static val SOURCE_KEYBOARD: Int

                    The input source is a keyboard. This source indicates pretty much anything that has buttons. Use getKeyboardType() to determine whether the keyboard has alphabetic keys and can be used to enter text.

                    Value: 257

                    SOURCE_MOUSE

                    Added in API level 9
                    static val SOURCE_MOUSE: Int

                    The input source is a mouse pointing device. This value is also used for other mouse-like pointing devices such as touchpads and pointing sticks. When used in combination with SOURCE_STYLUS, it denotes an external drawing tablet.

                    Value: 8194

                    SOURCE_MOUSE_RELATIVE

                    Added in API level 26
                    static val SOURCE_MOUSE_RELATIVE: Int

                    The input source is a mouse device whose relative motions should be interpreted as navigation events.

                    Value: 131076

                    SOURCE_ROTARY_ENCODER

                    Added in API level 26
                    static val SOURCE_ROTARY_ENCODER: Int

                    The input source is a rotating encoder device whose motions should be interpreted as akin to those of a scroll wheel.

                    Value: 4194304

                    SOURCE_SENSOR

                    Added in API level 31
                    static val SOURCE_SENSOR: Int

                    The input source is a sensor associated with the input device.

                    Value: 67108864

                    SOURCE_STYLUS

                    Added in API level 14
                    static val SOURCE_STYLUS: Int

                    The input source is a stylus pointing device.

                    Note that this bit merely indicates that an input device is capable of obtaining input from a stylus. To determine whether a given touch event was produced by a stylus, examine the tool type returned by MotionEvent#getToolType(int) for each individual pointer.

                    A single touch event may multiple pointers with different tool types, such as an event that has one pointer with tool type MotionEvent#TOOL_TYPE_FINGER and another pointer with tool type MotionEvent#TOOL_TYPE_STYLUS. So it is important to examine the tool type of each pointer, regardless of the source reported by MotionEvent#getSource().

                    Value: 16386

                    SOURCE_TOUCHPAD

                    Added in API level 9
                    static val SOURCE_TOUCHPAD: Int

                    The input source is a touchpad (also known as a trackpad). Touchpads that are used to move the mouse cursor will also have SOURCE_MOUSE.

                    Value: 1048584

                    SOURCE_TOUCHSCREEN

                    Added in API level 9
                    static val SOURCE_TOUCHSCREEN: Int

                    The input source is a touch screen pointing device.

                    Value: 4098

                    SOURCE_TOUCH_NAVIGATION

                    Added in API level 18
                    static val SOURCE_TOUCH_NAVIGATION: Int

                    The input source is a touch device whose motions should be interpreted as navigation events. For example, an upward swipe should be as an upward focus traversal in the same manner as pressing up on a D-Pad would be. Swipes to the left, right and down should be treated in a similar manner.

                    Value: 2097152

                    SOURCE_TRACKBALL

                    Added in API level 9
                    static val SOURCE_TRACKBALL: Int

                    The input source is a trackball.

                    Value: 65540

                    SOURCE_UNKNOWN

                    Added in API level 9
                    static val SOURCE_UNKNOWN: Int

                    The input source is unknown.

                    Value: 0

                    Public methods

                    describeContents

                    Added in API level 9
                    fun describeContents(): Int
                    Return
                    Int a bitmask indicating the set of special object types marshaled by this Parcelable object instance. Value is either 0 or android.os.Parcelable#CONTENTS_FILE_DESCRIPTOR

                    getBatteryState

                    Added in API level 31
                    fun getBatteryState(): BatteryState

                    Gets the battery state object associated with the device, if there is one. Even if the device does not have a battery, the result is never null. Use BatteryState#isPresent to determine whether a battery is present.

                    Return
                    BatteryState The battery object associated with the device, never null.

                    getControllerNumber

                    Added in API level 19
                    fun getControllerNumber(): Int

                    The controller number for a given input device.

                    Each gamepad or joystick is given a unique, positive controller number when initially configured by the system. This number may change due to events such as device disconnects / reconnects or user initiated reassignment. Any change in number will trigger an event that can be observed by registering an android.hardware.input.InputManager.InputDeviceListener.

                    All input devices which are not gamepads or joysticks will be assigned a controller number of 0.

                    Return
                    Int The controller number of the device.

                    getDescriptor

                    Added in API level 16
                    fun getDescriptor(): String!

                    Gets the input device descriptor, which is a stable identifier for an input device.

                    An input device descriptor uniquely identifies an input device. Its value is intended to be persistent across system restarts, and should not change even if the input device is disconnected, reconnected or reconfigured at any time.

                    It is possible for there to be multiple InputDevice instances that have the same input device descriptor. This might happen in situations where a single human input device registers multiple InputDevice instances (HID collections) that describe separate features of the device, such as a keyboard that also has a touchpad. Alternately, it may be that the input devices are simply indistinguishable, such as two keyboards made by the same manufacturer.

                    The input device descriptor returned by getDescriptor should only be used when an application needs to remember settings associated with a particular input device. For all other purposes when referring to a logical InputDevice instance at runtime use the id returned by getId().

                    Return
                    String! The input device descriptor.

                    getDevice

                    Added in API level 9
                    static fun getDevice(id: Int): InputDevice?

                    Gets information about the input device with the specified id.

                    Parameters
                    id Int: The device id.
                    Return
                    InputDevice? The input device or null if not found.

                    getDeviceIds

                    Added in API level 9
                    static fun getDeviceIds(): IntArray!

                    Gets the ids of all input devices in the system.

                    Return
                    IntArray! The input device ids.

                    getId

                    Added in API level 9
                    fun getId(): Int

                    Gets the input device id.

                    Each input device receives a unique id when it is first configured by the system. The input device id may change when the system is restarted or if the input device is disconnected, reconnected or reconfigured at any time. If you require a stable identifier for a device that persists across boots and reconfigurations, use getDescriptor().

                    Return
                    Int The input device id.

                    getKeyCharacterMap

                    Added in API level 9
                    fun getKeyCharacterMap(): KeyCharacterMap!

                    Gets the key character map associated with this input device.

                    Return
                    KeyCharacterMap! The key character map.

                    getKeyCodeForKeyLocation

                    Added in API level 33
                    fun getKeyCodeForKeyLocation(locationKeyCode: Int): Int

                    Gets the key code produced by the given location on a reference QWERTY keyboard layout.

                    This API is useful for querying the physical location of keys that change the character produced based on the current locale and keyboard layout.

                    The following table provides a non-exhaustive list of examples:

                    Active Keyboard Layout Input Parameter Return Value
                    French AZERTY KeyEvent#KEYCODE_Q KeyEvent#KEYCODE_A
                    German QWERTZ KeyEvent#KEYCODE_Y KeyEvent#KEYCODE_Z
                    US QWERTY KeyEvent#KEYCODE_B KeyEvent#KEYCODE_B
                    Parameters
                    locationKeyCode Int: The location of a key specified as a key code on the QWERTY layout. This provides a consistent way of referring to the physical location of a key independently of the current keyboard layout. Also see the hypothetical keyboard provided by the W3C, which may be helpful for identifying the physical location of a key.
                    Return
                    Int The key code produced by the key at the specified location, given the current keyboard layout. Returns KeyEvent#KEYCODE_UNKNOWN if the device does not specify InputDevice#SOURCE_KEYBOARD or the requested mapping cannot be determined.

                    getKeyboardType

                    Added in API level 9
                    fun getKeyboardType(): Int

                    Gets the keyboard type.

                    Return
                    Int The keyboard type.

                    getLightsManager

                    Added in API level 31
                    fun getLightsManager(): LightsManager

                    Gets the lights manager associated with the device, if there is one. Even if the device does not have lights, the result is never null. Use LightsManager#getLights to determine whether any lights is present.

                    Return
                    LightsManager The lights manager associated with the device, never null.

                    getMotionRange

                    Added in API level 9
                    fun getMotionRange(axis: Int): InputDevice.MotionRange!

                    Gets information about the range of values for a particular MotionEvent axis. If the device supports multiple sources, the same axis may have different meanings for each source. Returns information about the first axis found for any source. To obtain information about the axis for a specific source, use getMotionRange(int,int).

                    Parameters
                    axis Int: The axis constant.
                    Return
                    InputDevice.MotionRange! The range of values, or null if the requested axis is not supported by the device.

                    getMotionRange

                    Added in API level 12
                    fun getMotionRange(
                        axis: Int,
                        source: Int
                    ): InputDevice.MotionRange!

                    Gets information about the range of values for a particular MotionEvent axis used by a particular source on the device. If the device supports multiple sources, the same axis may have different meanings for each source.

                    Parameters
                    axis Int: The axis constant.
                    source Int: The source for which to return information.
                    Return
                    InputDevice.MotionRange! The range of values, or null if the requested axis is not supported by the device.

                    getMotionRanges

                    Added in API level 12
                    fun getMotionRanges(): MutableList<InputDevice.MotionRange!>!

                    Gets the ranges for all axes supported by the device.

                    Return
                    MutableList<InputDevice.MotionRange!>! The motion ranges for the device.

                    getName

                    Added in API level 9
                    fun getName(): String!

                    Gets the name of this input device.

                    Return
                    String! The input device name.

                    getProductId

                    Added in API level 19
                    fun getProductId(): Int

                    Gets the product id for the given device, if available.

                    A product id uniquely identifies which product within the address space of a given vendor, identified by the device's vendor id. A value of 0 will be assigned where a product id is not available.

                    Return
                    Int The product id of a given device

                    getSensorManager

                    Added in API level 31
                    fun getSensorManager(): SensorManager

                    Gets the sensor manager service associated with the input device. Even if the device does not have a sensor, the result is never null. Use SensorManager#getSensorList to get a full list of all supported sensors. Note that the sensors associated with the device may be different from the system sensors, as typically they are builtin sensors physically attached to input devices.

                    Return
                    SensorManager The sensor manager service associated with the device, never null.

                    getSources

                    Added in API level 9
                    fun getSources(): Int

                    Gets the input sources supported by this input device as a combined bitfield.

                    Return
                    Int The supported input sources.

                    getVendorId

                    Added in API level 19
                    fun getVendorId(): Int

                    Gets the vendor id for the given device, if available.

                    A vendor id uniquely identifies the company who manufactured the device. A value of 0 will be assigned where a vendor id is not available.

                    Return
                    Int The vendor id of a given device

                    getVibrator

                    Added in API level 16
                    Deprecated in API level 31
                    fun getVibrator(): Vibrator!

                    Deprecated: Use getVibratorManager() to retrieve the default device vibrator.

                    Gets the vibrator service associated with the device, if there is one. Even if the device does not have a vibrator, the result is never null. Use Vibrator#hasVibrator to determine whether a vibrator is present. Note that the vibrator associated with the device may be different from the system vibrator. To obtain an instance of the system vibrator instead, call android.content.Context#getSystemService with Context#VIBRATOR_SERVICE as argument.

                    Return
                    Vibrator! The vibrator service associated with the device, never null.

                    getVibratorManager

                    Added in API level 31
                    fun getVibratorManager(): VibratorManager

                    Gets the vibrator manager associated with the device. Even if the device does not have a vibrator manager, the result is never null. Use VibratorManager#getVibratorIds to determine whether any vibrator is present.

                    Return
                    VibratorManager The vibrator manager associated with the device, never null.

                    hasKeys

                    Added in API level 19
                    fun hasKeys(vararg keys: Int): BooleanArray!

                    Gets whether the device is capable of producing the list of keycodes.

                    Parameters
                    keys Int: The list of android keycodes to check for.
                    Return
                    BooleanArray! An array of booleans where each member specifies whether the device is capable of generating the keycode given by the corresponding value at the same index in the keys array.

                    hasMicrophone

                    Added in API level 23
                    fun hasMicrophone(): Boolean

                    Reports whether the device has a built-in microphone.

                    Return
                    Boolean Whether the device has a built-in microphone.

                    isEnabled

                    Added in API level 27
                    fun isEnabled(): Boolean

                    Returns true if input device is enabled.

                    Return
                    Boolean Whether the input device is enabled.

                    isExternal

                    Added in API level 29
                    fun isExternal(): Boolean

                    Returns true if the device is external (connected to USB or Bluetooth or some other peripheral bus), otherwise it is built-in.

                    Return
                    Boolean True if the device is external.

                    isVirtual

                    Added in API level 16
                    fun isVirtual(): Boolean

                    Returns true if the device is a virtual input device rather than a real one, such as the virtual keyboard (see KeyCharacterMap#VIRTUAL_KEYBOARD).

                    Virtual input devices are provided to implement system-level functionality and should not be seen or configured by users.

                    Return
                    Boolean True if the device is virtual.

                    supportsSource

                    Added in API level 21
                    fun supportsSource(source: Int): Boolean

                    Determines whether the input device supports the given source or sources.

                    Parameters
                    source Int: The input source or sources to check against. This can be a generic device type such as InputDevice#SOURCE_MOUSE, a more generic device class, such as InputDevice#SOURCE_CLASS_POINTER, or a combination of sources bitwise ORed together.
                    Return
                    Boolean Whether the device can produce all of the given sources.

                    toString

                    Added in API level 9
                    fun toString(): String
                    Return
                    String a string representation of the object.

                    writeToParcel

                    Added in API level 9
                    fun writeToParcel(
                        out: Parcel,
                        flags: Int
                    ): Unit
                    Parameters
                    dest The Parcel in which the object should be written. This value cannot be null.
                    flags Int: Additional flags about how the object should be written. May be 0 or PARCELABLE_WRITE_RETURN_VALUE. Value is either 0 or a combination of android.os.Parcelable#PARCELABLE_WRITE_RETURN_VALUE, and android.os.Parcelable.PARCELABLE_ELIDE_DUPLICATES

                    Properties

                    CREATOR

                    Added in API level 9
                    static val CREATOR: Parcelable.Creator<InputDevice!>