InputEvent.Pointer


public static class InputEvent.Pointer


Specifies the pointer type (e.g. left, right or default) of the input event.

Summary

Constants

static final int

Default pointer type for the source (no handedness).

static final int

Left hand / controller pointer.

static final int

Right hand / controller pointer.

Public fields

static @NonNull InputEvent.Pointer

Constants

POINTER_TYPE_DEFAULT

Added in 1.0.0-alpha05
public static final int POINTER_TYPE_DEFAULT = 0

Default pointer type for the source (no handedness). Occurs for Source.SOURCE_UNKNOWN, Source.SOURCE_HEAD, Source.SOURCE_MOUSE, and Source.SOURCE_GAZE_AND_GESTURE.

POINTER_TYPE_LEFT

Added in 1.0.0-alpha05
public static final int POINTER_TYPE_LEFT = 1

Left hand / controller pointer. Occurs for Source.SOURCE_CONTROLLER, Source.SOURCE_HANDS, and Source.SOURCE_GAZE_AND_GESTURE.

POINTER_TYPE_RIGHT

Added in 1.0.0-alpha05
public static final int POINTER_TYPE_RIGHT = 2

Right hand / controller pointer. Occurs for Source.SOURCE_CONTROLLER, Source.SOURCE_HANDS, and Source.SOURCE_GAZE_AND_GESTURE.

Public fields

INSTANCE

Added in 1.0.0-alpha05
public static @NonNull InputEvent.Pointer INSTANCE