DisplayBlendMode


public final class DisplayBlendMode


A device capability that determines how virtual content is added to the real world.

Summary

Public fields

static final @NonNull DisplayBlendMode

Blends virtual content with the real world by adding pixel values for RGB components.

static final @NonNull DisplayBlendMode

Alpha-blends pixel values to blend virtual content with the real world.

static final @NonNull DisplayBlendMode

Blending is not supported.

Public methods

@NonNull String

Returns a string representation of DisplayBlendMode for debugging.

Public fields

ADDITIVE

public static final @NonNull DisplayBlendMode ADDITIVE

Blends virtual content with the real world by adding pixel values for RGB components. Alpha is ignored. Black pixels will appear transparent.

ALPHA_BLEND

public static final @NonNull DisplayBlendMode ALPHA_BLEND

Alpha-blends pixel values to blend virtual content with the real world.

NO_DISPLAY

public static final @NonNull DisplayBlendMode NO_DISPLAY

Blending is not supported.

Public methods

toString

public @NonNull String toString()

Returns a string representation of DisplayBlendMode for debugging.

Note: Not intended for production use.