JxrPlatformAdapter.GltfEntity


interface JxrPlatformAdapter.GltfEntity : JxrPlatformAdapter.Entity


Interface for a SceneCore [GltfEntity].

Summary

Public functions

Int

Returns the current animation state of the glTF entity.

Unit
startAnimation(loop: Boolean, animationName: String?)

Starts the animation with the given name.

Unit

Stops the animation of the glTF entity.

Inherited functions

From androidx.xr.scenecore.JxrPlatformAdapter.ActivityPose
Pose

Returns the pose for this entity, relative to the activity space root.

Vector3

Returns the scale of this WorldPose relative to the activity space.

Vector3

Returns the scale of this ActivityPose.

Pose

Returns a pose relative to this entity transformed into a pose relative to the destination.

From androidx.xr.scenecore.JxrPlatformAdapter.Entity
Unit

Add given Entity as child.

Unit
Boolean

Add these components to entity.

Unit

Adds the listener to the set of active input listeners, for input events targeted to this entity or its child entities.

Unit

Dispose any system resources held by this entity, and transitively calls dispose() on all the children.

Float

Returns the total alpha transparency level for this Entity.

Float

Returns the set alpha transparency level for this Entity.

(Mutable)List<JxrPlatformAdapter.Entity!>
JxrPlatformAdapter.Entity?
Pose

Returns the pose for this entity, relative to its parent.

Vector3

Returns the scale of this entity, relative to its parent.

Boolean
isHidden(includeParents: Boolean)

Returns the hidden status of this Entity.

Unit

Remove all components from this entity.

Unit

Remove the given component from the entity.

Unit

Removes the given listener from the set of active input listeners.

Unit
setAlpha(alpha: Float)

Sets the alpha transparency for the given Entity.

Unit
Unit
setHidden(hidden: Boolean)

Sets the local hidden state of this Entity.

Unit
Unit
setPose(pose: Pose)

Updates the pose (position and rotation) of the Entity relative to its parent.

Unit
setScale(scale: Vector3)

Sets the scale of this entity relative to its parent.

Unit

Sets the size for the given Entity.

Public functions

getAnimationState

Added in 1.0.0-alpha01
fun getAnimationState(): Int

Returns the current animation state of the glTF entity.

startAnimation

Added in 1.0.0-alpha01
fun startAnimation(loop: Boolean, animationName: String?): Unit

Starts the animation with the given name.

Parameters
loop: Boolean

Whether the animation should loop.

animationName: String?

The name of the animation to start. If null is supplied, will play the first animation found in the glTF.

stopAnimation

Added in 1.0.0-alpha01
fun stopAnimation(): Unit

Stops the animation of the glTF entity.