interface Player

Known direct subclasses
BasePlayer

Abstract base Player which implements common implementation independent methods.

ExoPlayer

An extensible media player that plays MediaSources.

ForwardingPlayer

A Player that forwards method calls to another Player.

MediaController

A controller that interacts with a MediaSession, a MediaSessionService hosting a MediaSession, or a MediaLibraryService hosting a .

Known indirect subclasses
CastPlayer

Player implementation that communicates with a Cast receiver app.

ForwardingSimpleBasePlayer

A SimpleBasePlayer that forwards all calls to another Player instance.

MediaBrowser

Browses media content offered by a MediaLibraryService in addition to the functions.

SimpleBasePlayer

A base implementation for Player that reduces the number of methods to implement to a minimum.

SimpleExoPlayer

This class is deprecated.

Use ExoPlayer instead.

StubExoPlayer

An abstract ExoPlayer implementation that throws UnsupportedOperationException from every method.

StubPlayer

An abstract Player implementation that throws UnsupportedOperationException from every method.


A media player interface defining high-level functionality, such as the ability to play, pause, seek and query properties of the currently playing media.

Player features and usage

Some important properties of media players that implement this interface are:

  • All methods must be called from a single application thread unless indicated otherwise. Callbacks in registered listeners are called on the same thread.
  • The available functionality can be limited. Player instances provide a set of available commands to signal feature support and users of the interface must only call methods if the corresponding Command is available.
  • Users can register Player.Listener callbacks that get informed about state changes.
  • Player instances need to update the visible state immediately after each method call, even if the actual changes are handled on background threads or even other devices. This simplifies the usage for callers of methods as no asynchronous handling needs to be considered.
  • Player instances can provide playlist operations, like 'set', 'add', 'remove', 'move' or 'replace' of MediaItem instances. The player can also support repeat modes and shuffling within this playlist. The player provides a representing the structure of the playlist and all its items, which can be obtained by calling getCurrentTimeline
  • Player instances can provide seeking within the currently playing item and to other items, using the various seek... methods.
  • Player instances can provide Tracks defining the currently available and selected tracks, which can be obtained by calling getCurrentTracks. Users can also modify track selection behavior by setting TrackSelectionParameters with setTrackSelectionParameters.
  • Player instances can provide MediaMetadata about the currently playing item, which can be obtained by calling getMediaMetadata.
  • Player instances can provide information about ads in its media structure, for example via isPlayingAd.
  • Player instances can accept different types of video outputs, like SurfaceView or TextureView for video rendering.
  • Player instances can handle playback speed, audio attributes, and audio volume.
  • Player instances can provide information about the playback device, which may be remote, and allow to change the device's volume.

API stability guarantees

The majority of the Player interface and its related classes are part of the stable API that guarantees backwards-compatibility for users of the API. Only more advances use cases may need to rely on UnstableApi classes and methods that are subject to incompatible changes or even removal in a future release. Implementors of the Player interface are not covered by these API stability guarantees.

Player state

Users can listen to state changes by adding a Player.Listener with addListener.

The main elements of the overall player state are:

  • Playlist
  • Playback state
    • STATE_IDLE: This is the initial state, the state when the player is stopped, and when playback failed. The player will hold only limited resources in this state. prepare must be called to transition away from this state.
    • STATE_BUFFERING: The player is not able to immediately play from its current position. This mostly happens because more data needs to be loaded.
    • STATE_READY: The player is able to immediately play from its current position.
    • STATE_ENDED: The player finished playing all media, or there is no media to play.
  • Play/Pause, playback suppression and isPlaying
  • Playback position

Note that there are no callbacks for normal playback progression, only for transitions between media items and other position discontinuities. Code that needs to monitor playback progress (for example, an UI progress bar) should query the current position in appropriate intervals.

Implementing the Player interface

Implementing the Player interface is complex, as the interface includes many convenience methods that need to provide a consistent state and behavior, requires correct handling of listeners and available commands, and expects immediate state changes even if methods are internally handled asynchronously. For this reason, implementations are advised to inherit that handles all of these complexities and provides a simpler integration point for implementors of the interface.

Summary

Nested types

@Documented
@Retention(value = RetentionPolicy.SOURCE)
@Target(value = )
@IntDef(value = )
annotation Player.Command

Commands that indicate which method calls are currently permitted on a particular Player instance.

A set of commands.

A builder for Commands instances.

@Documented
@Retention(value = RetentionPolicy.SOURCE)
@Target(value = )
@IntDef(value = )
annotation Player.DiscontinuityReason

Reasons for position discontinuities.

@Documented
@Retention(value = RetentionPolicy.SOURCE)
@Target(value = )
@IntDef(value = )
annotation Player.Event

Events that can be reported via onEvents.

A set of events.

interface Player.Listener

Listener for changes in a Player.

@Documented
@Retention(value = RetentionPolicy.SOURCE)
@Target(value = )
@IntDef(value = )
annotation Player.MediaItemTransitionReason

Reasons for media item transitions.

@Documented
@Retention(value = RetentionPolicy.SOURCE)
@Target(value = )
@IntDef(value = )
annotation Player.PlayWhenReadyChangeReason

Reasons for playWhenReady changes.

@Documented
@Retention(value = RetentionPolicy.SOURCE)
@Target(value = )
@IntDef(value = )
annotation Player.PlaybackSuppressionReason

Reason why playback is suppressed even though getPlayWhenReady is true.

Position info describing a playback position involved in a discontinuity.

@Documented
@Retention(value = RetentionPolicy.SOURCE)
@Target(value = )
@IntDef(value = )
annotation Player.RepeatMode

Repeat modes for playback.

@Documented
@Retention(value = RetentionPolicy.SOURCE)
@Target(value = )
@IntDef(value = )
annotation Player.State

Playback state.

@Documented
@Retention(value = RetentionPolicy.SOURCE)
@Target(value = )
@IntDef(value = )
annotation Player.TimelineChangeReason

Reasons for timeline changes.

Constants

const Int

This property is deprecated.

Use COMMAND_ADJUST_DEVICE_VOLUME_WITH_FLAGS instead.

const Int

Command to increase and decrease the device volume and mute it with volume flags.

const Int

Command to change the media items in the playlist.

const Int

Command to get the player current AudioAttributes.

const Int

Command to get information about the currently playing MediaItem.

const Int

Command to get the device volume and whether it is muted.

const Int

This property is deprecated.

Use COMMAND_GET_METADATA instead.

const Int

Command to get metadata related to the playlist and current MediaItem.

const Int

Command to get the text that should currently be displayed by the player.

const Int

Command to get the information about the current timeline.

const Int

Command to get details of the current track selection.

const Int

Command to get the player volume.

const Int

Represents an invalid Command.

const Int

Command to start, pause or resume playback.

const Int

Command to prepare the player.

const Int

Command to release the player.

const Int

Command to seek back by a fixed increment inside the current MediaItem.

const Int

Command to seek forward by a fixed increment inside the current MediaItem.

const Int

Command to seek anywhere inside the current MediaItem.

const Int

This property is deprecated.

Use COMMAND_SEEK_IN_CURRENT_MEDIA_ITEM instead.

const Int

Command to seek to the default position of the current MediaItem.

const Int

Command to seek anywhere in any MediaItem.

const Int

Command to seek to a later position in the current MediaItem or the default position of the next MediaItem.

const Int

Command to seek to the default position of the next MediaItem.

const Int

This property is deprecated.

Use COMMAND_SEEK_TO_NEXT_MEDIA_ITEM instead.

const Int

Command to seek to an earlier position in the current MediaItem or the default position of the previous MediaItem.

const Int

Command to seek to the default position of the previous MediaItem.

const Int

This property is deprecated.

Use COMMAND_SEEK_TO_PREVIOUS_MEDIA_ITEM instead.

const Int

This property is deprecated.

Use COMMAND_SEEK_TO_MEDIA_ITEM instead.

const Int

Command to set the player's audio attributes.

const Int

This property is deprecated.

Use COMMAND_SET_DEVICE_VOLUME_WITH_FLAGS instead.

const Int

Command to set the device volume with volume flags.

const Int

Command to set a MediaItem.

const Int

This property is deprecated.

Use COMMAND_SET_PLAYLIST_METADATA instead.

const Int

Command to set the playlist metadata.

const Int

Command to set the repeat mode.

const Int

Command to enable shuffling.

const Int

Command to set the playback speed and pitch.

const Int

Command to set the player's track selection parameters.

const Int

Command to set and clear the surface on which to render the video.

const Int

Command to set the player volume.

const Int

Command to stop playback.

const Int

Automatic playback transition from one period in the timeline to the next.

const Int

Discontinuity introduced internally (e.g. by the source).

const Int

Discontinuity caused by the removal of the current period from the Timeline.

const Int

Seek within the current period or to another period.

const Int

Seek adjustment due to being unable to seek to the requested position or because the seek was permitted to be inexact.

const Int

Discontinuity introduced by a skipped silence.

const Int

Discontinuity introduced by a skipped period (for instance a skipped ad).

const Int

getAudioAttributes changed.

const Int

The audio session id was set.

const Int

isCommandAvailable changed for at least one Command.

const Int

getCurrentCues changed.

const Int

getDeviceInfo changed.

const Int

getDeviceVolume changed.

const Int

isLoading ()} changed.

const Int

isPlaying changed.

const Int

getMaxSeekToPreviousPosition changed.

const Int

getCurrentMediaItem changed or the player started repeating the current item.

const Int

getMediaMetadata changed.

const Int

Metadata associated with the current playback time changed.

const Int

getPlaybackParameters changed.

const Int

getPlaybackState changed.

const Int

getPlaybackSuppressionReason changed.

const Int

getPlayerError changed.

const Int

getPlaylistMetadata changed.

const Int

getPlayWhenReady changed.

const Int

A position discontinuity occurred.

const Int

A frame is rendered for the first time since setting the surface, or since the renderer was reset, or since the stream being rendered was changed.

const Int

getRepeatMode changed.

const Int

getSeekBackIncrement changed.

const Int

getSeekForwardIncrement changed.

const Int

getShuffleModeEnabled changed.

const Int

Skipping silences in the audio stream is enabled or disabled.

const Int

The size of the surface onto which the video is being rendered changed.

const Int

getCurrentTimeline changed.

const Int

getCurrentTracks changed.

const Int

getTrackSelectionParameters changed.

const Int

getVideoSize changed.

const Int

getVolume changed.

const Int

Playback has automatically transitioned to the next media item.

const Int

The current media item has changed because of a change in the playlist.

const Int

The media item has been repeated.

const Int

A seek to another media item has occurred.

const Int

Playback is not suppressed.

const Int

Playback is suppressed due to transient audio focus loss.

const Int

Playback is suppressed due to attempt to play on an unsuitable audio output (e.g. attempt to play on built-in speaker on a Wear OS device).

const Int

This property is deprecated.

Use PLAYBACK_SUPPRESSION_REASON_UNSUITABLE_AUDIO_OUTPUT instead.

const Int

Playback has been paused to avoid becoming noisy.

const Int

Playback has been paused because of a loss of audio focus.

const Int

Playback has been paused at the end of a media item.

const Int

Playback has been started or paused because of a remote change.

const Int

Playback has been paused because playback has been suppressed too long.

const Int

Playback has been started or paused by a call to setPlayWhenReady.

const Int

Repeats the entire timeline infinitely.

const Int

Normal playback without repetition.

const Int

Repeats the currently playing MediaItem infinitely during ongoing playback.

const Int

The player is not able to immediately play the media, but is doing work toward being able to do so.

const Int

The player has finished playing the media.

const Int

The player is idle, meaning it holds only limited resources.

const Int

The player is able to immediately play from its current position.

const Int

Timeline changed as a result of a change of the playlist items or the order of the items.

const Int

Timeline changed as a result of a source update (e.g. result of a dynamic update by the played media).

Public functions

Unit

Registers a listener to receive all events from the player.

Unit
addMediaItem(mediaItem: MediaItem!)

Adds a media item to the end of the playlist.

Unit
addMediaItem(index: Int, mediaItem: MediaItem!)

Adds a media item at the given index of the playlist.

Unit

Adds a list of media items to the end of the playlist.

Unit
addMediaItems(index: Int, mediaItems: (Mutable)List<MediaItem!>!)

Adds a list of media items at the given index of the playlist.

Boolean

Returns whether the player can be used to advertise a media session.

Unit

Clears the playlist.

Unit

Clears any Surface, SurfaceHolder, SurfaceView or TextureView currently set on the player.

Unit

Clears the Surface onto which video is being rendered if it matches the one passed.

Unit

Clears the SurfaceHolder that holds the Surface onto which video is being rendered if it matches the one passed.

Unit

Clears the SurfaceView onto which video is being rendered if it matches the one passed.

Unit

Clears the TextureView onto which video is being rendered if it matches the one passed.

Unit

This function is deprecated.

Use decreaseDeviceVolume instead.

Unit

Decreases the volume of the device.

Looper!

Returns the Looper associated with the application thread that's used to access the player and on which player events are received.

AudioAttributes!

Returns the attributes for audio playback.

Player.Commands!

Returns the player's currently available Commands.

@IntRange(from = 0, to = 100) Int

Returns an estimate of the percentage in the current content or ad up to which data is buffered, or 0 if no estimate is available.

Long

Returns an estimate of the position in the current content or ad up to which data is buffered, in milliseconds.

Long

If isPlayingAd returns true, returns an estimate of the content position in the current content up to which data is buffered, in milliseconds.

Long

If isPlayingAd returns true, returns the duration of the current content in milliseconds, or TIME_UNSET if the duration is not known.

Long

If isPlayingAd returns true, returns the content position that will be played once all ads in the ad group have finished playing, in milliseconds.

Int

If isPlayingAd returns true, returns the index of the ad group in the period currently being played.

Int

If isPlayingAd returns true, returns the index of the ad in its ad group.

CueGroup!

Returns the current CueGroup.

Long

Returns the offset of the current playback position from the live edge in milliseconds, or TIME_UNSET if the current MediaItemisn't live or the offset is unknown.

Any?

Returns the current manifest.

MediaItem?

Returns the currently playing MediaItem.

Int

Returns the index of the current MediaItem in the timeline, or the prospective index if the current timeline is empty.

Int

Returns the index of the period currently being played.

Long

Returns the playback position in the current content or ad, in milliseconds, or the prospective position in milliseconds if the current timeline is empty.

Timeline!

Returns the current Timeline.

Tracks!

Returns the current tracks.

Int

This function is deprecated.

Use getCurrentMediaItemIndex instead.

DeviceInfo!

Gets the device information.

@IntRange(from = 0) Int

Gets the current volume of the device.

Long

Returns the duration of the current content or ad in milliseconds, or TIME_UNSET if the duration is not known.

Long

Returns the maximum position for which seekToPrevious seeks to the previous , in milliseconds.

MediaItem!

Returns the MediaItem at the given index.

Int

Returns the number of media items in the playlist.

MediaMetadata!

Returns the current combined MediaMetadata, or EMPTY if not supported.

Int

Returns the index of the MediaItem that will be played if seekToNextMediaItem is called, which may depend on the current repeat mode and whether shuffle mode is enabled.

Int

This function is deprecated.

Use getNextMediaItemIndex instead.

Boolean

Whether playback will proceed when getPlaybackState == STATE_READY.

PlaybackParameters!

Returns the currently active playback parameters.

Int

Returns the current playback state of the player.

Int

Returns the reason why playback is suppressed even though getPlayWhenReady is true, or PLAYBACK_SUPPRESSION_REASON_NONE if playback is not suppressed.

PlaybackException?

Returns the error that caused playback to fail.

MediaMetadata!

Returns the playlist MediaMetadata, as set by setPlaylistMetadata, or EMPTY if not supported.

Int

Returns the index of the MediaItem that will be played if seekToPreviousMediaItem is called, which may depend on the current repeat mode and whether shuffle mode is enabled.

Int

This function is deprecated.

Use getPreviousMediaItemIndex instead.

Int

Returns the current RepeatMode used for playback.

Long

Returns the seekBack increment.

Long

Returns the seekForward increment.

Boolean

Returns whether shuffling of media items is enabled.

Size!

Gets the size of the surface on which the video is rendered.

Long

Returns an estimate of the total buffered duration from the current position, in milliseconds.

TrackSelectionParameters!

Returns the parameters constraining the track selection.

VideoSize!

Gets the size of the video.

@FloatRange(from = 0, to = 1.0) Float

Returns the audio volume, with 0 being silence and 1 being unity gain (signal unchanged).

Boolean

This function is deprecated.

Use hasNextMediaItem instead.

Boolean

Returns whether a next MediaItem exists, which may depend on the current repeat mode and whether shuffle mode is enabled.

Boolean

This function is deprecated.

Use hasNextMediaItem instead.

Boolean

Returns whether a previous media item exists, which may depend on the current repeat mode and whether shuffle mode is enabled.

Unit

This function is deprecated.

Use increaseDeviceVolume instead.

Unit

Increases the volume of the device.

Boolean

Returns whether the provided Command is available.

Boolean

Returns whether the current MediaItem is dynamic (may change when the Timeline is updated), or false if the Timeline is empty.

Boolean

Returns whether the current MediaItem is live, or false if the Timeline is empty.

Boolean

Returns whether the current MediaItem is seekable, or false if the is empty.

Boolean

This function is deprecated.

Use isCurrentMediaItemDynamic instead.

Boolean

This function is deprecated.

Use isCurrentMediaItemLive instead.

Boolean

This function is deprecated.

Use isCurrentMediaItemSeekable instead.

Boolean

Gets whether the device is muted or not.

Boolean

Whether the player is currently loading the source.

Boolean

Returns whether the player is playing, i.e. getCurrentPosition is advancing.

Boolean

Returns whether the player is currently playing an ad.

Unit
moveMediaItem(currentIndex: Int, newIndex: Int)

Moves the media item at the current index to the new index.

Unit
moveMediaItems(fromIndex: Int, toIndex: Int, newIndex: Int)

Moves the media item range to the new index.

Unit

This function is deprecated.

Use seekToNextMediaItem instead.

Unit

Pauses playback.

Unit

Resumes playback as soon as getPlaybackState == STATE_READY.

Unit

Prepares the player.

Unit

Releases the player.

Unit

Unregister a listener registered through addListener.

Unit

Removes the media item at the given index of the playlist.

Unit
removeMediaItems(fromIndex: Int, toIndex: Int)

Removes a range of media items from the playlist.

Unit
replaceMediaItem(index: Int, mediaItem: MediaItem!)

Replaces the media item at the given index of the playlist.

Unit
replaceMediaItems(
    fromIndex: Int,
    toIndex: Int,
    mediaItems: (Mutable)List<MediaItem!>!
)

Replaces the media items at the given range of the playlist.

Unit

Seeks back in the current MediaItem by getSeekBackIncrement milliseconds.

Unit

Seeks forward in the current MediaItem by getSeekForwardIncrement milliseconds.

Unit
seekTo(positionMs: Long)

Seeks to a position specified in milliseconds in the current MediaItem.

Unit
seekTo(mediaItemIndex: Int, positionMs: Long)

Seeks to a position specified in milliseconds in the specified MediaItem.

Unit

Seeks to the default position associated with the current MediaItem.

Unit
seekToDefaultPosition(mediaItemIndex: Int)

Seeks to the default position associated with the specified MediaItem.

Unit

Seeks to a later position in the current or next MediaItem (if available).

Unit

Seeks to the default position of the next MediaItem, which may depend on the current repeat mode and whether shuffle mode is enabled.

Unit

This function is deprecated.

Use seekToNextMediaItem instead.

Unit

Seeks to an earlier position in the current or previous MediaItem (if available).

Unit

Seeks to the default position of the previous MediaItem, which may depend on the current repeat mode and whether shuffle mode is enabled.

Unit

This function is deprecated.

Use seekToPreviousMediaItem instead.

Unit
setAudioAttributes(
    audioAttributes: AudioAttributes!,
    handleAudioFocus: Boolean
)

Sets the attributes for audio playback, used by the underlying audio track.

Unit

This function is deprecated.

Use setDeviceMuted instead.

Unit

Sets the mute state of the device.

Unit
setDeviceVolume(volume: @IntRange(from = 0) Int)

This function is deprecated.

Use setDeviceVolume instead.

Unit
setDeviceVolume(volume: @IntRange(from = 0) Int, @C.VolumeFlags flags: Int)

Sets the volume of the device with volume flags.

Unit
setMediaItem(mediaItem: MediaItem!)

Clears the playlist, adds the specified MediaItem and resets the position to the default position.

Unit
setMediaItem(mediaItem: MediaItem!, resetPosition: Boolean)

Clears the playlist and adds the specified MediaItem.

Unit
setMediaItem(mediaItem: MediaItem!, startPositionMs: Long)

Clears the playlist and adds the specified MediaItem.

Unit

Clears the playlist, adds the specified media items and resets the position to the default position.

Unit
setMediaItems(
    mediaItems: (Mutable)List<MediaItem!>!,
    resetPosition: Boolean
)

Clears the playlist and adds the specified media items.

Unit
setMediaItems(
    mediaItems: (Mutable)List<MediaItem!>!,
    startIndex: Int,
    startPositionMs: Long
)

Clears the playlist and adds the specified media items.

Unit
setPlayWhenReady(playWhenReady: Boolean)

Sets whether playback should proceed when getPlaybackState == STATE_READY.

Unit

Attempts to set the playback parameters.

Unit
setPlaybackSpeed(speed: @FloatRange(from = 0, fromInclusive = false) Float)

Changes the rate at which playback occurs.

Unit

Sets the playlist MediaMetadata.

Unit

Sets the RepeatMode to be used for playback.

Unit
setShuffleModeEnabled(shuffleModeEnabled: Boolean)

Sets whether shuffling of media items is enabled.

Unit

Sets the parameters constraining the track selection.

Unit

Sets the Surface onto which video will be rendered.

Unit

Sets the SurfaceHolder that holds the Surface onto which video will be rendered.

Unit

Sets the SurfaceView onto which video will be rendered.

Unit

Sets the TextureView onto which video will be rendered.

Unit
setVolume(volume: @FloatRange(from = 0, to = 1.0) Float)

Sets the audio volume, valid values are between 0 (silence) and 1 (unity gain, signal unchanged), inclusive.

Unit

Stops playback without resetting the playlist.

Extension functions

suspend Nothing

Continuously listens to the Player.Listener.onEvents callback, passing the received Player.Events to the provided onEvents function.

Constants

COMMAND_ADJUST_DEVICE_VOLUME

const val COMMAND_ADJUST_DEVICE_VOLUME = 26: Int

COMMAND_ADJUST_DEVICE_VOLUME_WITH_FLAGS

const val COMMAND_ADJUST_DEVICE_VOLUME_WITH_FLAGS = 34: Int

Command to increase and decrease the device volume and mute it with volume flags.

The following methods must only be called if this command is available:

COMMAND_CHANGE_MEDIA_ITEMS

const val COMMAND_CHANGE_MEDIA_ITEMS = 20: Int

Command to change the media items in the playlist.

The following methods must only be called if this command is available:

COMMAND_GET_AUDIO_ATTRIBUTES

const val COMMAND_GET_AUDIO_ATTRIBUTES = 21: Int

Command to get the player current AudioAttributes.

The getAudioAttributes method must only be called if this command is available.

COMMAND_GET_DEVICE_VOLUME

const val COMMAND_GET_DEVICE_VOLUME = 23: Int

Command to get the device volume and whether it is muted.

The following methods must only be called if this command is available:

COMMAND_GET_MEDIA_ITEMS_METADATA

const val COMMAND_GET_MEDIA_ITEMS_METADATA = 18: Int

COMMAND_GET_METADATA

const val COMMAND_GET_METADATA = 18: Int

Command to get metadata related to the playlist and current MediaItem.

The following methods must only be called if this command is available:

COMMAND_GET_TEXT

const val COMMAND_GET_TEXT = 28: Int

Command to get the text that should currently be displayed by the player.

The getCurrentCues method must only be called if this command is available.

COMMAND_GET_TIMELINE

const val COMMAND_GET_TIMELINE = 17: Int

Command to get the information about the current timeline.

The following methods must only be called if this command is available:

COMMAND_GET_TRACKS

const val COMMAND_GET_TRACKS = 30: Int

Command to get details of the current track selection.

The getCurrentTracks method must only be called if this command is available.

COMMAND_GET_VOLUME

const val COMMAND_GET_VOLUME = 22: Int

Command to get the player volume.

The getVolume method must only be called if this command is available.

COMMAND_INVALID

const val COMMAND_INVALID = -1: Int

Represents an invalid Command.

COMMAND_PLAY_PAUSE

const val COMMAND_PLAY_PAUSE = 1: Int

Command to start, pause or resume playback.

The following methods must only be called if this command is available:

COMMAND_PREPARE

const val COMMAND_PREPARE = 2: Int

Command to prepare the player.

The prepare method must only be called if this command is available.

COMMAND_RELEASE

const val COMMAND_RELEASE = 32: Int

Command to release the player.

The release method must only be called if this command is available.

COMMAND_SEEK_BACK

const val COMMAND_SEEK_BACK = 11: Int

Command to seek back by a fixed increment inside the current MediaItem.

The seekBack method must only be called if this command is available.

COMMAND_SEEK_FORWARD

const val COMMAND_SEEK_FORWARD = 12: Int

Command to seek forward by a fixed increment inside the current MediaItem.

The seekForward method must only be called if this command is available.

COMMAND_SEEK_IN_CURRENT_MEDIA_ITEM

const val COMMAND_SEEK_IN_CURRENT_MEDIA_ITEM = 5: Int

Command to seek anywhere inside the current MediaItem.

The seekTo method must only be called if this command is available.

COMMAND_SEEK_IN_CURRENT_WINDOW

@UnstableApi
const val COMMAND_SEEK_IN_CURRENT_WINDOW = 5: Int

COMMAND_SEEK_TO_DEFAULT_POSITION

const val COMMAND_SEEK_TO_DEFAULT_POSITION = 4: Int

Command to seek to the default position of the current MediaItem.

The seekToDefaultPosition method must only be called if this command is available.

COMMAND_SEEK_TO_MEDIA_ITEM

const val COMMAND_SEEK_TO_MEDIA_ITEM = 10: Int

Command to seek anywhere in any MediaItem.

The following methods must only be called if this command is available:

COMMAND_SEEK_TO_NEXT

const val COMMAND_SEEK_TO_NEXT = 9: Int

Command to seek to a later position in the current MediaItem or the default position of the next MediaItem.

The seekToNext method must only be called if this command is available.

COMMAND_SEEK_TO_NEXT_MEDIA_ITEM

const val COMMAND_SEEK_TO_NEXT_MEDIA_ITEM = 8: Int

Command to seek to the default position of the next MediaItem.

The seekToNextMediaItem method must only be called if this command is available.

COMMAND_SEEK_TO_NEXT_WINDOW

@UnstableApi
const val COMMAND_SEEK_TO_NEXT_WINDOW = 8: Int

COMMAND_SEEK_TO_PREVIOUS

const val COMMAND_SEEK_TO_PREVIOUS = 7: Int

Command to seek to an earlier position in the current MediaItem or the default position of the previous MediaItem.

The seekToPrevious method must only be called if this command is available.

COMMAND_SEEK_TO_PREVIOUS_MEDIA_ITEM

const val COMMAND_SEEK_TO_PREVIOUS_MEDIA_ITEM = 6: Int

Command to seek to the default position of the previous MediaItem.

The seekToPreviousMediaItem method must only be called if this command is available.

COMMAND_SEEK_TO_PREVIOUS_WINDOW

@UnstableApi
const val COMMAND_SEEK_TO_PREVIOUS_WINDOW = 6: Int

COMMAND_SEEK_TO_WINDOW

@UnstableApi
const val COMMAND_SEEK_TO_WINDOW = 10: Int

COMMAND_SET_AUDIO_ATTRIBUTES

const val COMMAND_SET_AUDIO_ATTRIBUTES = 35: Int

Command to set the player's audio attributes.

The setAudioAttributes method must only be called if this command is available.

COMMAND_SET_DEVICE_VOLUME

const val COMMAND_SET_DEVICE_VOLUME = 25: Int

COMMAND_SET_DEVICE_VOLUME_WITH_FLAGS

const val COMMAND_SET_DEVICE_VOLUME_WITH_FLAGS = 33: Int

Command to set the device volume with volume flags.

The setDeviceVolume method must only be called if this command is available.

COMMAND_SET_MEDIA_ITEM

const val COMMAND_SET_MEDIA_ITEM = 31: Int

Command to set a MediaItem.

The following methods must only be called if this command is available:

COMMAND_SET_MEDIA_ITEMS_METADATA

const val COMMAND_SET_MEDIA_ITEMS_METADATA = 19: Int

COMMAND_SET_PLAYLIST_METADATA

const val COMMAND_SET_PLAYLIST_METADATA = 19: Int

Command to set the playlist metadata.

The setPlaylistMetadata method must only be called if this command is available.

COMMAND_SET_REPEAT_MODE

const val COMMAND_SET_REPEAT_MODE = 15: Int

Command to set the repeat mode.

The setRepeatMode method must only be called if this command is available.

COMMAND_SET_SHUFFLE_MODE

const val COMMAND_SET_SHUFFLE_MODE = 14: Int

Command to enable shuffling.

The setShuffleModeEnabled method must only be called if this command is available.

COMMAND_SET_SPEED_AND_PITCH

const val COMMAND_SET_SPEED_AND_PITCH = 13: Int

Command to set the playback speed and pitch.

The following methods must only be called if this command is available:

COMMAND_SET_TRACK_SELECTION_PARAMETERS

const val COMMAND_SET_TRACK_SELECTION_PARAMETERS = 29: Int

Command to set the player's track selection parameters.

The setTrackSelectionParameters method must only be called if this command is available.

COMMAND_SET_VIDEO_SURFACE

const val COMMAND_SET_VIDEO_SURFACE = 27: Int

Command to set and clear the surface on which to render the video.

The following methods must only be called if this command is available:

COMMAND_SET_VOLUME

const val COMMAND_SET_VOLUME = 24: Int

Command to set the player volume.

The setVolume method must only be called if this command is available.

COMMAND_STOP

const val COMMAND_STOP = 3: Int

Command to stop playback.

The stop method must only be called if this command is available.

DISCONTINUITY_REASON_AUTO_TRANSITION

const val DISCONTINUITY_REASON_AUTO_TRANSITION = 0: Int

Automatic playback transition from one period in the timeline to the next. The period index may be the same as it was before the discontinuity in case the current period is repeated.

This reason also indicates an automatic transition from the content period to an inserted ad period or vice versa. Or a transition caused by another player (e.g. multiple controllers can control the same playback on a remote device).

DISCONTINUITY_REASON_INTERNAL

const val DISCONTINUITY_REASON_INTERNAL = 5: Int

Discontinuity introduced internally (e.g. by the source).

DISCONTINUITY_REASON_REMOVE

const val DISCONTINUITY_REASON_REMOVE = 4: Int

Discontinuity caused by the removal of the current period from the Timeline.

DISCONTINUITY_REASON_SEEK

const val DISCONTINUITY_REASON_SEEK = 1: Int

Seek within the current period or to another period.

DISCONTINUITY_REASON_SEEK_ADJUSTMENT

const val DISCONTINUITY_REASON_SEEK_ADJUSTMENT = 2: Int

Seek adjustment due to being unable to seek to the requested position or because the seek was permitted to be inexact.

DISCONTINUITY_REASON_SILENCE_SKIP

const val DISCONTINUITY_REASON_SILENCE_SKIP = 6: Int

Discontinuity introduced by a skipped silence.

DISCONTINUITY_REASON_SKIP

const val DISCONTINUITY_REASON_SKIP = 3: Int

Discontinuity introduced by a skipped period (for instance a skipped ad).

EVENT_AUDIO_ATTRIBUTES_CHANGED

const val EVENT_AUDIO_ATTRIBUTES_CHANGED = 20: Int

getAudioAttributes changed.

EVENT_AUDIO_SESSION_ID

const val EVENT_AUDIO_SESSION_ID = 21: Int

The audio session id was set.

EVENT_AVAILABLE_COMMANDS_CHANGED

const val EVENT_AVAILABLE_COMMANDS_CHANGED = 13: Int

isCommandAvailable changed for at least one Command.

EVENT_CUES

const val EVENT_CUES = 27: Int

getCurrentCues changed.

EVENT_DEVICE_INFO_CHANGED

const val EVENT_DEVICE_INFO_CHANGED = 29: Int

getDeviceInfo changed.

EVENT_DEVICE_VOLUME_CHANGED

const val EVENT_DEVICE_VOLUME_CHANGED = 30: Int

getDeviceVolume changed.

EVENT_IS_LOADING_CHANGED

const val EVENT_IS_LOADING_CHANGED = 3: Int

isLoading ()} changed.

EVENT_IS_PLAYING_CHANGED

const val EVENT_IS_PLAYING_CHANGED = 7: Int

isPlaying changed.

EVENT_MAX_SEEK_TO_PREVIOUS_POSITION_CHANGED

const val EVENT_MAX_SEEK_TO_PREVIOUS_POSITION_CHANGED = 18: Int

getMaxSeekToPreviousPosition changed.

EVENT_MEDIA_ITEM_TRANSITION

const val EVENT_MEDIA_ITEM_TRANSITION = 1: Int

getCurrentMediaItem changed or the player started repeating the current item.

EVENT_MEDIA_METADATA_CHANGED

const val EVENT_MEDIA_METADATA_CHANGED = 14: Int

getMediaMetadata changed.

EVENT_METADATA

const val EVENT_METADATA = 28: Int

Metadata associated with the current playback time changed.

EVENT_PLAYBACK_PARAMETERS_CHANGED

const val EVENT_PLAYBACK_PARAMETERS_CHANGED = 12: Int

getPlaybackParameters changed.

EVENT_PLAYBACK_STATE_CHANGED

const val EVENT_PLAYBACK_STATE_CHANGED = 4: Int

getPlaybackState changed.

EVENT_PLAYBACK_SUPPRESSION_REASON_CHANGED

const val EVENT_PLAYBACK_SUPPRESSION_REASON_CHANGED = 6: Int

getPlaybackSuppressionReason changed.

EVENT_PLAYER_ERROR

const val EVENT_PLAYER_ERROR = 10: Int

getPlayerError changed.

EVENT_PLAYLIST_METADATA_CHANGED

const val EVENT_PLAYLIST_METADATA_CHANGED = 15: Int

getPlaylistMetadata changed.

EVENT_PLAY_WHEN_READY_CHANGED

const val EVENT_PLAY_WHEN_READY_CHANGED = 5: Int

getPlayWhenReady changed.

EVENT_POSITION_DISCONTINUITY

const val EVENT_POSITION_DISCONTINUITY = 11: Int

A position discontinuity occurred. See onPositionDiscontinuity.

EVENT_RENDERED_FIRST_FRAME

const val EVENT_RENDERED_FIRST_FRAME = 26: Int

A frame is rendered for the first time since setting the surface, or since the renderer was reset, or since the stream being rendered was changed.

EVENT_REPEAT_MODE_CHANGED

const val EVENT_REPEAT_MODE_CHANGED = 8: Int

getRepeatMode changed.

EVENT_SEEK_BACK_INCREMENT_CHANGED

const val EVENT_SEEK_BACK_INCREMENT_CHANGED = 16: Int

getSeekBackIncrement changed.

EVENT_SEEK_FORWARD_INCREMENT_CHANGED

const val EVENT_SEEK_FORWARD_INCREMENT_CHANGED = 17: Int

getSeekForwardIncrement changed.

EVENT_SHUFFLE_MODE_ENABLED_CHANGED

const val EVENT_SHUFFLE_MODE_ENABLED_CHANGED = 9: Int

getShuffleModeEnabled changed.

EVENT_SKIP_SILENCE_ENABLED_CHANGED

const val EVENT_SKIP_SILENCE_ENABLED_CHANGED = 23: Int

Skipping silences in the audio stream is enabled or disabled.

EVENT_SURFACE_SIZE_CHANGED

const val EVENT_SURFACE_SIZE_CHANGED = 24: Int

The size of the surface onto which the video is being rendered changed.

EVENT_TIMELINE_CHANGED

const val EVENT_TIMELINE_CHANGED = 0: Int

getCurrentTimeline changed.

EVENT_TRACKS_CHANGED

const val EVENT_TRACKS_CHANGED = 2: Int

getCurrentTracks changed.

EVENT_TRACK_SELECTION_PARAMETERS_CHANGED

const val EVENT_TRACK_SELECTION_PARAMETERS_CHANGED = 19: Int

getTrackSelectionParameters changed.

EVENT_VIDEO_SIZE_CHANGED

const val EVENT_VIDEO_SIZE_CHANGED = 25: Int

getVideoSize changed.

EVENT_VOLUME_CHANGED

const val EVENT_VOLUME_CHANGED = 22: Int

getVolume changed.

MEDIA_ITEM_TRANSITION_REASON_AUTO

const val MEDIA_ITEM_TRANSITION_REASON_AUTO = 1: Int

Playback has automatically transitioned to the next media item.

This reason also indicates a transition caused by another player (e.g. multiple controllers can control the same playback on a remote device).

MEDIA_ITEM_TRANSITION_REASON_PLAYLIST_CHANGED

const val MEDIA_ITEM_TRANSITION_REASON_PLAYLIST_CHANGED = 3: Int

The current media item has changed because of a change in the playlist. This can either be if the media item previously being played has been removed, or when the playlist becomes non-empty after being empty.

MEDIA_ITEM_TRANSITION_REASON_REPEAT

const val MEDIA_ITEM_TRANSITION_REASON_REPEAT = 0: Int

The media item has been repeated.

MEDIA_ITEM_TRANSITION_REASON_SEEK

const val MEDIA_ITEM_TRANSITION_REASON_SEEK = 2: Int

A seek to another media item has occurred.

PLAYBACK_SUPPRESSION_REASON_NONE

const val PLAYBACK_SUPPRESSION_REASON_NONE = 0: Int

Playback is not suppressed.

PLAYBACK_SUPPRESSION_REASON_TRANSIENT_AUDIO_FOCUS_LOSS

const val PLAYBACK_SUPPRESSION_REASON_TRANSIENT_AUDIO_FOCUS_LOSS = 1: Int

Playback is suppressed due to transient audio focus loss.

PLAYBACK_SUPPRESSION_REASON_UNSUITABLE_AUDIO_OUTPUT

const val PLAYBACK_SUPPRESSION_REASON_UNSUITABLE_AUDIO_OUTPUT = 3: Int

Playback is suppressed due to attempt to play on an unsuitable audio output (e.g. attempt to play on built-in speaker on a Wear OS device).

PLAYBACK_SUPPRESSION_REASON_UNSUITABLE_AUDIO_ROUTE

const val PLAYBACK_SUPPRESSION_REASON_UNSUITABLE_AUDIO_ROUTE = 2: Int

PLAY_WHEN_READY_CHANGE_REASON_AUDIO_BECOMING_NOISY

const val PLAY_WHEN_READY_CHANGE_REASON_AUDIO_BECOMING_NOISY = 3: Int

Playback has been paused to avoid becoming noisy.

PLAY_WHEN_READY_CHANGE_REASON_AUDIO_FOCUS_LOSS

const val PLAY_WHEN_READY_CHANGE_REASON_AUDIO_FOCUS_LOSS = 2: Int

Playback has been paused because of a loss of audio focus.

PLAY_WHEN_READY_CHANGE_REASON_END_OF_MEDIA_ITEM

const val PLAY_WHEN_READY_CHANGE_REASON_END_OF_MEDIA_ITEM = 5: Int

Playback has been paused at the end of a media item.

PLAY_WHEN_READY_CHANGE_REASON_REMOTE

const val PLAY_WHEN_READY_CHANGE_REASON_REMOTE = 4: Int

Playback has been started or paused because of a remote change.

PLAY_WHEN_READY_CHANGE_REASON_SUPPRESSED_TOO_LONG

const val PLAY_WHEN_READY_CHANGE_REASON_SUPPRESSED_TOO_LONG = 6: Int

Playback has been paused because playback has been suppressed too long.

PLAY_WHEN_READY_CHANGE_REASON_USER_REQUEST

const val PLAY_WHEN_READY_CHANGE_REASON_USER_REQUEST = 1: Int

Playback has been started or paused by a call to setPlayWhenReady.

REPEAT_MODE_ALL

const val REPEAT_MODE_ALL = 2: Int

Repeats the entire timeline infinitely. "Previous" and "Next" actions behave as they do in REPEAT_MODE_OFF, but with looping at the ends so that "Previous" when playing the first MediaItem will move to the last MediaItem, and "Next" when playing the last MediaItem will move to the first MediaItem.

REPEAT_MODE_OFF

const val REPEAT_MODE_OFF = 0: Int

Normal playback without repetition. "Previous" and "Next" actions move to the previous and next MediaItem respectively, and do nothing when there is no previous or next to move to.

REPEAT_MODE_ONE

const val REPEAT_MODE_ONE = 1: Int

Repeats the currently playing MediaItem infinitely during ongoing playback. "Previous" and "Next" actions behave as they do in REPEAT_MODE_OFF, moving to the previous and next MediaItem respectively, and doing nothing when there is no previous or next to move to.

STATE_BUFFERING

const val STATE_BUFFERING = 2: Int

The player is not able to immediately play the media, but is doing work toward being able to do so. This state typically occurs when the player needs to buffer more data before playback can start.

STATE_ENDED

const val STATE_ENDED = 4: Int

The player has finished playing the media.

STATE_IDLE

const val STATE_IDLE = 1: Int

The player is idle, meaning it holds only limited resources. The player must be prepared before it will play the media.

STATE_READY

const val STATE_READY = 3: Int

The player is able to immediately play from its current position. The player will be playing if getPlayWhenReady is true, and paused otherwise.

TIMELINE_CHANGE_REASON_PLAYLIST_CHANGED

const val TIMELINE_CHANGE_REASON_PLAYLIST_CHANGED = 0: Int

Timeline changed as a result of a change of the playlist items or the order of the items.

TIMELINE_CHANGE_REASON_SOURCE_UPDATE

const val TIMELINE_CHANGE_REASON_SOURCE_UPDATE = 1: Int

Timeline changed as a result of a source update (e.g. result of a dynamic update by the played media).

This reason also indicates a change caused by another player (e.g. multiple controllers can control the same playback on the remote device).

Public functions

addListener

fun addListener(listener: Player.Listener!): Unit

Registers a listener to receive all events from the player.

The listener's methods will be called on the thread associated with getApplicationLooper.

This method can be called from any thread.

Parameters
listener: Player.Listener!

The listener to register.

addMediaItem

fun addMediaItem(mediaItem: MediaItem!): Unit

Adds a media item to the end of the playlist.

This method must only be called if COMMAND_CHANGE_MEDIA_ITEMS is available.

Parameters
mediaItem: MediaItem!

The MediaItem to add.

addMediaItem

fun addMediaItem(index: Int, mediaItem: MediaItem!): Unit

Adds a media item at the given index of the playlist.

This method must only be called if COMMAND_CHANGE_MEDIA_ITEMS is available.

Parameters
index: Int

The index at which to add the media item. If the index is larger than the size of the playlist, the media item is added to the end of the playlist.

mediaItem: MediaItem!

The MediaItem to add.

addMediaItems

fun addMediaItems(mediaItems: (Mutable)List<MediaItem!>!): Unit

Adds a list of media items to the end of the playlist.

This method must only be called if COMMAND_CHANGE_MEDIA_ITEMS is available.

Parameters
mediaItems: (Mutable)List<MediaItem!>!

The media items to add.

addMediaItems

fun addMediaItems(index: Int, mediaItems: (Mutable)List<MediaItem!>!): Unit

Adds a list of media items at the given index of the playlist.

This method must only be called if COMMAND_CHANGE_MEDIA_ITEMS is available.

Parameters
index: Int

The index at which to add the media items. If the index is larger than the size of the playlist, the media items are added to the end of the playlist.

mediaItems: (Mutable)List<MediaItem!>!

The media items to add.

canAdvertiseSession

fun canAdvertiseSession(): Boolean

Returns whether the player can be used to advertise a media session.

clearMediaItems

fun clearMediaItems(): Unit

Clears the playlist.

This method must only be called if COMMAND_CHANGE_MEDIA_ITEMS is available.

clearVideoSurface

fun clearVideoSurface(): Unit

Clears any Surface, SurfaceHolder, SurfaceView or TextureView currently set on the player.

This method must only be called if COMMAND_SET_VIDEO_SURFACE is available.

clearVideoSurface

fun clearVideoSurface(surface: Surface?): Unit

Clears the Surface onto which video is being rendered if it matches the one passed. Else does nothing.

This method must only be called if COMMAND_SET_VIDEO_SURFACE is available.

Parameters
surface: Surface?

The surface to clear.

clearVideoSurfaceHolder

fun clearVideoSurfaceHolder(surfaceHolder: SurfaceHolder?): Unit

Clears the SurfaceHolder that holds the Surface onto which video is being rendered if it matches the one passed. Else does nothing.

This method must only be called if COMMAND_SET_VIDEO_SURFACE is available.

Parameters
surfaceHolder: SurfaceHolder?

The surface holder to clear.

clearVideoSurfaceView

fun clearVideoSurfaceView(surfaceView: SurfaceView?): Unit

Clears the SurfaceView onto which video is being rendered if it matches the one passed. Else does nothing.

This method must only be called if COMMAND_SET_VIDEO_SURFACE is available.

Parameters
surfaceView: SurfaceView?

The texture view to clear.

clearVideoTextureView

fun clearVideoTextureView(textureView: TextureView?): Unit

Clears the TextureView onto which video is being rendered if it matches the one passed. Else does nothing.

This method must only be called if COMMAND_SET_VIDEO_SURFACE is available.

Parameters
textureView: TextureView?

The texture view to clear.

decreaseDeviceVolume

fun decreaseDeviceVolume(): Unit

decreaseDeviceVolume

fun decreaseDeviceVolume(@C.VolumeFlags flags: Int): Unit

Decreases the volume of the device.

The getDeviceVolume device volume cannot be decreased below minVolume.

Note that this method affects the device volume. To change the volume of the current stream only, use setVolume.

This method must only be called if COMMAND_ADJUST_DEVICE_VOLUME_WITH_FLAGS is available.

Parameters
@C.VolumeFlags flags: Int

Either 0 or a bitwise combination of one or more C.VolumeFlags.

getApplicationLooper

fun getApplicationLooper(): Looper!

Returns the Looper associated with the application thread that's used to access the player and on which player events are received.

This method can be called from any thread.

getAudioAttributes

fun getAudioAttributes(): AudioAttributes!

Returns the attributes for audio playback.

This method must only be called if COMMAND_GET_AUDIO_ATTRIBUTES is available.

getAvailableCommands

fun getAvailableCommands(): Player.Commands!

Returns the player's currently available Commands.

The returned Commands are not updated when available commands change. Use onAvailableCommandsChanged to get an update when the available commands change.

Returns
Player.Commands!

The currently available Commands.

getBufferedPercentage

fun getBufferedPercentage(): @IntRange(from = 0, to = 100) Int

Returns an estimate of the percentage in the current content or ad up to which data is buffered, or 0 if no estimate is available.

getBufferedPosition

fun getBufferedPosition(): Long

Returns an estimate of the position in the current content or ad up to which data is buffered, in milliseconds.

This method must only be called if COMMAND_GET_CURRENT_MEDIA_ITEM is available.

getContentBufferedPosition

fun getContentBufferedPosition(): Long

If isPlayingAd returns true, returns an estimate of the content position in the current content up to which data is buffered, in milliseconds. If there is no ad playing, the returned position is the same as that returned by getBufferedPosition.

This method must only be called if COMMAND_GET_CURRENT_MEDIA_ITEM is available.

getContentDuration

fun getContentDuration(): Long

If isPlayingAd returns true, returns the duration of the current content in milliseconds, or TIME_UNSET if the duration is not known. If there is no ad playing, the returned duration is the same as that returned by getDuration.

This method must only be called if COMMAND_GET_CURRENT_MEDIA_ITEM is available.

getContentPosition

fun getContentPosition(): Long

If isPlayingAd returns true, returns the content position that will be played once all ads in the ad group have finished playing, in milliseconds. If there is no ad playing, the returned position is the same as that returned by getCurrentPosition.

This method must only be called if COMMAND_GET_CURRENT_MEDIA_ITEM is available.

getCurrentAdGroupIndex

fun getCurrentAdGroupIndex(): Int

If isPlayingAd returns true, returns the index of the ad group in the period currently being played. Returns INDEX_UNSET otherwise.

This method must only be called if COMMAND_GET_CURRENT_MEDIA_ITEM is available.

getCurrentAdIndexInAdGroup

fun getCurrentAdIndexInAdGroup(): Int

If isPlayingAd returns true, returns the index of the ad in its ad group. Returns INDEX_UNSET otherwise.

This method must only be called if COMMAND_GET_CURRENT_MEDIA_ITEM is available.

getCurrentCues

fun getCurrentCues(): CueGroup!

Returns the current CueGroup.

This method must only be called if COMMAND_GET_TEXT is available.

See also
onCues

getCurrentLiveOffset

fun getCurrentLiveOffset(): Long

Returns the offset of the current playback position from the live edge in milliseconds, or TIME_UNSET if the current MediaItemisn't live or the offset is unknown.

The offset is calculated as currentTime - playbackPosition, so should usually be positive.

Note that this offset may rely on an accurate local time, so this method may return an incorrect value if the difference between system clock and server clock is unknown.

This method must only be called if COMMAND_GET_CURRENT_MEDIA_ITEM is available.

getCurrentManifest

@UnstableApi
fun getCurrentManifest(): Any?

Returns the current manifest. The type depends on the type of media being played. May be null.

getCurrentMediaItem

fun getCurrentMediaItem(): MediaItem?

Returns the currently playing MediaItem. May be null if the timeline is empty.

This method must only be called if COMMAND_GET_CURRENT_MEDIA_ITEM is available.

getCurrentMediaItemIndex

fun getCurrentMediaItemIndex(): Int

Returns the index of the current MediaItem in the timeline, or the prospective index if the current timeline is empty.

This method must only be called if COMMAND_GET_TIMELINE is available.

getCurrentPeriodIndex

fun getCurrentPeriodIndex(): Int

Returns the index of the period currently being played.

This method must only be called if COMMAND_GET_TIMELINE is available.

getCurrentPosition

fun getCurrentPosition(): Long

Returns the playback position in the current content or ad, in milliseconds, or the prospective position in milliseconds if the current timeline is empty.

This method must only be called if COMMAND_GET_CURRENT_MEDIA_ITEM is available.

getCurrentTimeline

fun getCurrentTimeline(): Timeline!

Returns the current Timeline. Never null, but may be empty.

This method must only be called if COMMAND_GET_TIMELINE is available.

getCurrentTracks

fun getCurrentTracks(): Tracks!

Returns the current tracks.

This method must only be called if COMMAND_GET_TRACKS is available.

See also
onTracksChanged

getCurrentWindowIndex

@UnstableApi
fun getCurrentWindowIndex(): Int

getDeviceInfo

fun getDeviceInfo(): DeviceInfo!

Gets the device information.

getDeviceVolume

fun getDeviceVolume(): @IntRange(from = 0) Int

Gets the current volume of the device.

For devices with local playback, the volume returned by this method varies according to the current stream type. The stream type is determined by usage which can be converted to stream type with getStreamTypeForAudioUsage.

For devices with remote playback, the volume of the remote device is returned.

Note that this method returns the volume of the device. To check the current stream volume, use getVolume.

This method must only be called if COMMAND_GET_DEVICE_VOLUME is available.

getDuration

fun getDuration(): Long

Returns the duration of the current content or ad in milliseconds, or TIME_UNSET if the duration is not known.

This method must only be called if COMMAND_GET_CURRENT_MEDIA_ITEM is available.

getMaxSeekToPreviousPosition

fun getMaxSeekToPreviousPosition(): Long

Returns the maximum position for which seekToPrevious seeks to the previous , in milliseconds.

Returns
Long

The maximum seek to previous position, in milliseconds.

getMediaItemAt

fun getMediaItemAt(index: Int): MediaItem!

Returns the MediaItem at the given index.

This method must only be called if COMMAND_GET_TIMELINE is available.

getMediaItemCount

fun getMediaItemCount(): Int

Returns the number of media items in the playlist.

This method must only be called if COMMAND_GET_TIMELINE is available.

getMediaMetadata

fun getMediaMetadata(): MediaMetadata!

Returns the current combined MediaMetadata, or EMPTY if not supported.

This MediaMetadata is a combination of the MediaItem metadata, the static metadata in the media's Format, and any timed metadata that has been parsed from the media and output via onMetadata. If a field is populated in the mediaMetadata, it will be prioritised above the same field coming from static or timed metadata.

This method must only be called if COMMAND_GET_METADATA is available.

getNextMediaItemIndex

fun getNextMediaItemIndex(): Int

Returns the index of the MediaItem that will be played if seekToNextMediaItem is called, which may depend on the current repeat mode and whether shuffle mode is enabled. Returns INDEX_UNSET if hasNextMediaItem is false.

Note: When the repeat mode is REPEAT_MODE_ONE, this method behaves the same as when the current repeat mode is REPEAT_MODE_OFF. See REPEAT_MODE_ONE for more details.

This method must only be called if COMMAND_GET_TIMELINE is available.

getNextWindowIndex

@UnstableApi
fun getNextWindowIndex(): Int

getPlayWhenReady

fun getPlayWhenReady(): Boolean

Whether playback will proceed when getPlaybackState == STATE_READY.

Returns
Boolean

Whether playback will proceed when ready.

getPlaybackParameters

fun getPlaybackParameters(): PlaybackParameters!

Returns the currently active playback parameters.

getPlaybackState

@Player.State
fun getPlaybackState(): Int

Returns the current playback state of the player.

Returns
Int

The current playback state.

getPlaybackSuppressionReason

@Player.PlaybackSuppressionReason
fun getPlaybackSuppressionReason(): Int

Returns the reason why playback is suppressed even though getPlayWhenReady is true, or PLAYBACK_SUPPRESSION_REASON_NONE if playback is not suppressed.

Returns
Int

The current PlaybackSuppressionReason.

getPlayerError

fun getPlayerError(): PlaybackException?

Returns the error that caused playback to fail. This is the same error that will have been reported via onPlayerError at the time of failure. It can be queried using this method until the player is re-prepared.

Note that this method will always return null if getPlaybackState is not STATE_IDLE.

Returns
PlaybackException?

The error, or null.

See also
onPlayerError

getPlaylistMetadata

fun getPlaylistMetadata(): MediaMetadata!

Returns the playlist MediaMetadata, as set by setPlaylistMetadata, or EMPTY if not supported.

This method must only be called if COMMAND_GET_METADATA is available.

getPreviousMediaItemIndex

fun getPreviousMediaItemIndex(): Int

Returns the index of the MediaItem that will be played if seekToPreviousMediaItem is called, which may depend on the current repeat mode and whether shuffle mode is enabled. Returns INDEX_UNSET if hasPreviousMediaItem is false.

Note: When the repeat mode is REPEAT_MODE_ONE, this method behaves the same as when the current repeat mode is REPEAT_MODE_OFF. See REPEAT_MODE_ONE for more details.

This method must only be called if COMMAND_GET_TIMELINE is available.

getPreviousWindowIndex

@UnstableApi
fun getPreviousWindowIndex(): Int

getRepeatMode

@Player.RepeatMode
fun getRepeatMode(): Int

Returns the current RepeatMode used for playback.

Returns
Int

The current repeat mode.

getSeekBackIncrement

fun getSeekBackIncrement(): Long

Returns the seekBack increment.

Returns
Long

The seek back increment, in milliseconds.

getSeekForwardIncrement

fun getSeekForwardIncrement(): Long

Returns the seekForward increment.

Returns
Long

The seek forward increment, in milliseconds.

getShuffleModeEnabled

fun getShuffleModeEnabled(): Boolean

Returns whether shuffling of media items is enabled.

getSurfaceSize

@UnstableApi
fun getSurfaceSize(): Size!

Gets the size of the surface on which the video is rendered.

getTotalBufferedDuration

fun getTotalBufferedDuration(): Long

Returns an estimate of the total buffered duration from the current position, in milliseconds. This includes pre-buffered data for subsequent ads and media items.

This method must only be called if COMMAND_GET_CURRENT_MEDIA_ITEM is available.

getTrackSelectionParameters

fun getTrackSelectionParameters(): TrackSelectionParameters!

Returns the parameters constraining the track selection.

getVideoSize

fun getVideoSize(): VideoSize!

Gets the size of the video.

The video's width and height are 0 if there is no supported video track or its size has not been determined yet.

getVolume

fun getVolume(): @FloatRange(from = 0, to = 1.0) Float

Returns the audio volume, with 0 being silence and 1 being unity gain (signal unchanged).

This method must only be called if COMMAND_GET_VOLUME is available.

Returns
@FloatRange(from = 0, to = 1.0) Float

The linear gain applied to all audio channels.

See also
onVolumeChanged

hasNext

@UnstableApi
fun hasNext(): Boolean

hasNextMediaItem

fun hasNextMediaItem(): Boolean

Returns whether a next MediaItem exists, which may depend on the current repeat mode and whether shuffle mode is enabled.

Note: When the repeat mode is REPEAT_MODE_ONE, this method behaves the same as when the current repeat mode is REPEAT_MODE_OFF. See REPEAT_MODE_ONE for more details.

This method must only be called if COMMAND_GET_TIMELINE is available.

hasNextWindow

@UnstableApi
fun hasNextWindow(): Boolean

hasPreviousMediaItem

fun hasPreviousMediaItem(): Boolean

Returns whether a previous media item exists, which may depend on the current repeat mode and whether shuffle mode is enabled.

Note: When the repeat mode is REPEAT_MODE_ONE, this method behaves the same as when the current repeat mode is REPEAT_MODE_OFF. See REPEAT_MODE_ONE for more details.

This method must only be called if COMMAND_GET_TIMELINE is available.

increaseDeviceVolume

fun increaseDeviceVolume(): Unit

increaseDeviceVolume

fun increaseDeviceVolume(@C.VolumeFlags flags: Int): Unit

Increases the volume of the device.

The getDeviceVolume device volume cannot be increased above maxVolume, if defined.

Note that this method affects the device volume. To change the volume of the current stream only, use setVolume.

This method must only be called if COMMAND_ADJUST_DEVICE_VOLUME_WITH_FLAGS is available.

Parameters
@C.VolumeFlags flags: Int

Either 0 or a bitwise combination of one or more C.VolumeFlags.

isCommandAvailable

fun isCommandAvailable(@Player.Command command: Int): Boolean

Returns whether the provided Command is available.

This method does not execute the command.

Parameters
@Player.Command command: Int

A Command.

Returns
Boolean

Whether the Command is available.

isCurrentMediaItemDynamic

fun isCurrentMediaItemDynamic(): Boolean

Returns whether the current MediaItem is dynamic (may change when the Timeline is updated), or false if the Timeline is empty.

This method must only be called if COMMAND_GET_CURRENT_MEDIA_ITEM is available.

See also
isDynamic

isCurrentMediaItemLive

fun isCurrentMediaItemLive(): Boolean

Returns whether the current MediaItem is live, or false if the Timeline is empty.

This method must only be called if COMMAND_GET_CURRENT_MEDIA_ITEM is available.

See also
isLive

isCurrentMediaItemSeekable

fun isCurrentMediaItemSeekable(): Boolean

Returns whether the current MediaItem is seekable, or false if the is empty.

This method must only be called if COMMAND_GET_CURRENT_MEDIA_ITEM is available.

See also
isSeekable

isCurrentWindowDynamic

@UnstableApi
fun isCurrentWindowDynamic(): Boolean

isCurrentWindowLive

@UnstableApi
fun isCurrentWindowLive(): Boolean

isCurrentWindowSeekable

@UnstableApi
fun isCurrentWindowSeekable(): Boolean

isDeviceMuted

fun isDeviceMuted(): Boolean

Gets whether the device is muted or not.

Note that this method returns the mute state of the device. To check if the current stream is muted, use getVolume() == 0.

This method must only be called if COMMAND_GET_DEVICE_VOLUME is available.

isLoading

fun isLoading(): Boolean

Whether the player is currently loading the source.

Returns
Boolean

Whether the player is currently loading the source.

isPlaying

fun isPlaying(): Boolean

Returns whether the player is playing, i.e. getCurrentPosition is advancing.

If false, then at least one of the following is true:

Returns
Boolean

Whether the player is playing.

isPlayingAd

fun isPlayingAd(): Boolean

Returns whether the player is currently playing an ad.

This method must only be called if COMMAND_GET_CURRENT_MEDIA_ITEM is available.

moveMediaItem

fun moveMediaItem(currentIndex: Int, newIndex: Int): Unit

Moves the media item at the current index to the new index.

This method must only be called if COMMAND_CHANGE_MEDIA_ITEMS is available.

Parameters
currentIndex: Int

The current index of the media item to move. If the index is larger than the size of the playlist, the request is ignored.

newIndex: Int

The new index of the media item. If the new index is larger than the size of the playlist the item is moved to the end of the playlist.

moveMediaItems

fun moveMediaItems(fromIndex: Int, toIndex: Int, newIndex: Int): Unit

Moves the media item range to the new index.

This method must only be called if COMMAND_CHANGE_MEDIA_ITEMS is available.

Parameters
fromIndex: Int

The start of the range to move. If the index is larger than the size of the playlist, the request is ignored.

toIndex: Int

The first item not to be included in the range (exclusive). If the index is larger than the size of the playlist, items up to the end of the playlist are moved.

newIndex: Int

The new index of the first media item of the range. If the new index is larger than the size of the remaining playlist after removing the range, the range is moved to the end of the playlist.

next

@UnstableApi
fun next(): Unit

pause

fun pause(): Unit

Pauses playback. Equivalent to setPlayWhenReady(false).

This method must only be called if COMMAND_PLAY_PAUSE is available.

play

fun play(): Unit

Resumes playback as soon as getPlaybackState == STATE_READY. Equivalent to setPlayWhenReady(true).

This method must only be called if COMMAND_PLAY_PAUSE is available.

prepare

fun prepare(): Unit

Prepares the player.

This method must only be called if COMMAND_PREPARE is available.

This will move the player out of idle state and the player will start loading media and acquire resources needed for playback.

release

fun release(): Unit

Releases the player. This method must be called when the player is no longer required. The player must not be used after calling this method.

This method must only be called if COMMAND_RELEASE is available.

removeListener

fun removeListener(listener: Player.Listener!): Unit

Unregister a listener registered through addListener. The listener will no longer receive events.

Parameters
listener: Player.Listener!

The listener to unregister.

removeMediaItem

fun removeMediaItem(index: Int): Unit

Removes the media item at the given index of the playlist.

This method must only be called if COMMAND_CHANGE_MEDIA_ITEMS is available.

Parameters
index: Int

The index at which to remove the media item. If the index is larger than the size of the playlist, the request is ignored.

removeMediaItems

fun removeMediaItems(fromIndex: Int, toIndex: Int): Unit

Removes a range of media items from the playlist.

This method must only be called if COMMAND_CHANGE_MEDIA_ITEMS is available.

Parameters
fromIndex: Int

The index at which to start removing media items. If the index is larger than the size of the playlist, the request is ignored.

toIndex: Int

The index of the first item to be kept (exclusive). If the index is larger than the size of the playlist, media items up to the end of the playlist are removed.

replaceMediaItem

fun replaceMediaItem(index: Int, mediaItem: MediaItem!): Unit

Replaces the media item at the given index of the playlist.

Implementations of this method may attempt to seamlessly continue playback if the currently playing media item is replaced with a compatible one (e.g. same URL, only metadata has changed).

This method must only be called if COMMAND_CHANGE_MEDIA_ITEMS is available.

Parameters
index: Int

The index at which to replace the media item. If the index is larger than the size of the playlist, the request is ignored.

mediaItem: MediaItem!

The new MediaItem.

replaceMediaItems

fun replaceMediaItems(
    fromIndex: Int,
    toIndex: Int,
    mediaItems: (Mutable)List<MediaItem!>!
): Unit

Replaces the media items at the given range of the playlist.

Implementations of this method may attempt to seamlessly continue playback if the currently playing media item is replaced with a compatible one (e.g. same URL, only metadata has changed).

This method must only be called if COMMAND_CHANGE_MEDIA_ITEMS is available.

Note that it is possible to replace a range with an arbitrary number of new items, so that the number of removed items defined by fromIndex and toIndex does not have to match the number of added items defined by mediaItems. As result, it may also change the index of subsequent items not touched by this operation.

Parameters
fromIndex: Int

The start of the range. If the index is larger than the size of the playlist, the request is ignored.

toIndex: Int

The first item not to be included in the range (exclusive). If the index is larger than the size of the playlist, items up to the end of the playlist are replaced.

mediaItems: (Mutable)List<MediaItem!>!

The media items to replace the range with.

seekBack

fun seekBack(): Unit

Seeks back in the current MediaItem by getSeekBackIncrement milliseconds.

This method must only be called if COMMAND_SEEK_BACK is available.

seekForward

fun seekForward(): Unit

Seeks forward in the current MediaItem by getSeekForwardIncrement milliseconds.

This method must only be called if COMMAND_SEEK_FORWARD is available.

seekTo

fun seekTo(positionMs: Long): Unit

Seeks to a position specified in milliseconds in the current MediaItem.

This method must only be called if COMMAND_SEEK_IN_CURRENT_MEDIA_ITEM is available.

Parameters
positionMs: Long

The seek position in the current MediaItem, or TIME_UNSET to seek to the media item's default position.

seekTo

fun seekTo(mediaItemIndex: Int, positionMs: Long): Unit

Seeks to a position specified in milliseconds in the specified MediaItem.

This method must only be called if COMMAND_SEEK_TO_MEDIA_ITEM is available.

Parameters
mediaItemIndex: Int

The index of the MediaItem. If the index is larger than the size of the playlist, the request is ignored.

positionMs: Long

The seek position in the specified MediaItem, or TIME_UNSET to seek to the media item's default position.

seekToDefaultPosition

fun seekToDefaultPosition(): Unit

Seeks to the default position associated with the current MediaItem. The position can depend on the type of media being played. For live streams it will typically be the live edge. For other streams it will typically be the start.

This method must only be called if COMMAND_SEEK_TO_DEFAULT_POSITION is available.

seekToDefaultPosition

fun seekToDefaultPosition(mediaItemIndex: Int): Unit

Seeks to the default position associated with the specified MediaItem. The position can depend on the type of media being played. For live streams it will typically be the live edge. For other streams it will typically be the start.

This method must only be called if COMMAND_SEEK_TO_MEDIA_ITEM is available.

Parameters
mediaItemIndex: Int

The index of the MediaItem whose associated default position should be seeked to. If the index is larger than the size of the playlist, the request is ignored.

seekToNext

fun seekToNext(): Unit

Seeks to a later position in the current or next MediaItem (if available). More precisely:

  • If the timeline is empty or seeking is not possible, does nothing.
  • Otherwise, if a next media item exists, seeks to the default position of the next MediaItem.
  • Otherwise, if the current MediaItem is live and has not ended, seeks to the live edge of the current MediaItem.
  • Otherwise, does nothing.

This method must only be called if COMMAND_SEEK_TO_NEXT is available.

seekToNextMediaItem

fun seekToNextMediaItem(): Unit

Seeks to the default position of the next MediaItem, which may depend on the current repeat mode and whether shuffle mode is enabled. Does nothing if hasNextMediaItem is false.

Note: When the repeat mode is REPEAT_MODE_ONE, this method behaves the same as when the current repeat mode is REPEAT_MODE_OFF. See REPEAT_MODE_ONE for more details.

This method must only be called if COMMAND_SEEK_TO_NEXT_MEDIA_ITEM is available.

seekToNextWindow

@UnstableApi
fun seekToNextWindow(): Unit

seekToPrevious

fun seekToPrevious(): Unit

Seeks to an earlier position in the current or previous MediaItem (if available). More precisely:

This method must only be called if COMMAND_SEEK_TO_PREVIOUS is available.

seekToPreviousMediaItem

fun seekToPreviousMediaItem(): Unit

Seeks to the default position of the previous MediaItem, which may depend on the current repeat mode and whether shuffle mode is enabled. Does nothing if hasPreviousMediaItem is false.

Note: When the repeat mode is REPEAT_MODE_ONE, this method behaves the same as when the current repeat mode is REPEAT_MODE_OFF. See REPEAT_MODE_ONE for more details.

This method must only be called if COMMAND_SEEK_TO_PREVIOUS_MEDIA_ITEM is available.

seekToPreviousWindow

@UnstableApi
fun seekToPreviousWindow(): Unit

setAudioAttributes

fun setAudioAttributes(
    audioAttributes: AudioAttributes!,
    handleAudioFocus: Boolean
): Unit

Sets the attributes for audio playback, used by the underlying audio track. If not set, the default audio attributes will be used. They are suitable for general media playback.

Setting the audio attributes during playback may introduce a short gap in audio output as the audio track is recreated. A new audio session id will also be generated.

If tunneling is enabled by the track selector, the specified audio attributes will be ignored, but they will take effect if audio is later played without tunneling.

If the device is running a build before platform API version 21, audio attributes cannot be set directly on the underlying audio track. In this case, the usage will be mapped onto an equivalent stream type using getStreamTypeForAudioUsage.

If audio focus should be handled, the usage must be USAGE_MEDIA or USAGE_GAME. Other usages will throw an .

This method must only be called if COMMAND_SET_AUDIO_ATTRIBUTES is available.

Parameters
audioAttributes: AudioAttributes!

The attributes to use for audio playback.

handleAudioFocus: Boolean

True if the player should handle audio focus, false otherwise.

setDeviceMuted

fun setDeviceMuted(muted: Boolean): Unit

setDeviceMuted

fun setDeviceMuted(muted: Boolean, @C.VolumeFlags flags: Int): Unit

Sets the mute state of the device.

Note that this method affects the device volume. To mute just the current stream, use setVolume(0) instead.

This method must only be called if COMMAND_ADJUST_DEVICE_VOLUME_WITH_FLAGS is available.

Parameters
muted: Boolean

Whether to set the device to be muted or not

@C.VolumeFlags flags: Int

Either 0 or a bitwise combination of one or more C.VolumeFlags.

setDeviceVolume

fun setDeviceVolume(volume: @IntRange(from = 0) Int): Unit

setDeviceVolume

fun setDeviceVolume(volume: @IntRange(from = 0) Int, @C.VolumeFlags flags: Int): Unit

Sets the volume of the device with volume flags.

Note that this method affects the device volume. To change the volume of the current stream only, use setVolume.

This method must only be called if COMMAND_SET_DEVICE_VOLUME_WITH_FLAGS is available.

Parameters
volume: @IntRange(from = 0) Int

The volume to set.

@C.VolumeFlags flags: Int

Either 0 or a bitwise combination of one or more C.VolumeFlags.

setMediaItem

fun setMediaItem(mediaItem: MediaItem!): Unit

Clears the playlist, adds the specified MediaItem and resets the position to the default position.

To replace a media item (possibly seamlessly) without clearing the playlist, use replaceMediaItem.

This method must only be called if COMMAND_SET_MEDIA_ITEM is available.

Parameters
mediaItem: MediaItem!

The new MediaItem.

setMediaItem

fun setMediaItem(mediaItem: MediaItem!, resetPosition: Boolean): Unit

Clears the playlist and adds the specified MediaItem.

To replace a media item (possibly seamlessly) without clearing the playlist, use replaceMediaItem.

This method must only be called if COMMAND_SET_MEDIA_ITEM is available.

Parameters
mediaItem: MediaItem!

The new MediaItem.

resetPosition: Boolean

Whether the playback position should be reset to the default position. If false, playback will start from the position defined by getCurrentMediaItemIndex and getCurrentPosition.

setMediaItem

fun setMediaItem(mediaItem: MediaItem!, startPositionMs: Long): Unit

Clears the playlist and adds the specified MediaItem.

To replace a media item (possibly seamlessly) without clearing the playlist, use replaceMediaItem.

This method must only be called if COMMAND_SET_MEDIA_ITEM is available.

Parameters
mediaItem: MediaItem!

The new MediaItem.

startPositionMs: Long

The position in milliseconds to start playback from. If TIME_UNSET is passed, the default position of the given MediaItem is used.

setMediaItems

fun setMediaItems(mediaItems: (Mutable)List<MediaItem!>!): Unit

Clears the playlist, adds the specified media items and resets the position to the default position.

To replace a span of media items (possibly seamlessly) without clearing the playlist, use replaceMediaItems.

This method must only be called if COMMAND_CHANGE_MEDIA_ITEMS is available.

Parameters
mediaItems: (Mutable)List<MediaItem!>!

The new media items.

setMediaItems

fun setMediaItems(
    mediaItems: (Mutable)List<MediaItem!>!,
    resetPosition: Boolean
): Unit

Clears the playlist and adds the specified media items.

To replace a span of media items (possibly seamlessly) without clearing the playlist, use replaceMediaItems.

This method must only be called if COMMAND_CHANGE_MEDIA_ITEMS is available.

Parameters
mediaItems: (Mutable)List<MediaItem!>!

The new media items.

resetPosition: Boolean

Whether the playback position should be reset to the default position in the first Timeline.Window. If false, playback will start from the position defined by getCurrentMediaItemIndex and getCurrentPosition.

setMediaItems

fun setMediaItems(
    mediaItems: (Mutable)List<MediaItem!>!,
    startIndex: Int,
    startPositionMs: Long
): Unit

Clears the playlist and adds the specified media items.

To replace a span of media items (possibly seamlessly) without clearing the playlist, use replaceMediaItems.

This method must only be called if COMMAND_CHANGE_MEDIA_ITEMS is available.

Parameters
mediaItems: (Mutable)List<MediaItem!>!

The new media items.

startIndex: Int

The MediaItem index to start playback from. If INDEX_UNSET is passed, the current position is not reset.

startPositionMs: Long

The position in milliseconds to start playback from. If TIME_UNSET is passed, the default position of the given MediaItem is used. In any case, if startIndex is set to INDEX_UNSET, this parameter is ignored and the position is not reset at all.

Throws
androidx.media3.common.IllegalSeekPositionException

If the provided startIndex is not within the bounds of the list of media items.

setPlayWhenReady

fun setPlayWhenReady(playWhenReady: Boolean): Unit

Sets whether playback should proceed when getPlaybackState == STATE_READY.

If the player is already in the ready state then this method pauses and resumes playback.

This method must only be called if COMMAND_PLAY_PAUSE is available.

Parameters
playWhenReady: Boolean

Whether playback should proceed when ready.

setPlaybackParameters

fun setPlaybackParameters(playbackParameters: PlaybackParameters!): Unit

Attempts to set the playback parameters. Passing DEFAULT resets the player to the default, which means there is no speed or pitch adjustment.

Playback parameters changes may cause the player to buffer. onPlaybackParametersChanged will be called whenever the currently active playback parameters change.

This method must only be called if COMMAND_SET_SPEED_AND_PITCH is available.

Parameters
playbackParameters: PlaybackParameters!

The playback parameters.

setPlaybackSpeed

fun setPlaybackSpeed(speed: @FloatRange(from = 0, fromInclusive = false) Float): Unit

Changes the rate at which playback occurs. The pitch is not changed.

This is equivalent to setPlaybackParameters(getPlaybackParameters().withSpeed(speed)).

This method must only be called if COMMAND_SET_SPEED_AND_PITCH is available.

Parameters
speed: @FloatRange(from = 0, fromInclusive = false) Float

The linear factor by which playback will be sped up. Must be higher than 0. 1 is normal speed, 2 is twice as fast, 0.5 is half normal speed.

setPlaylistMetadata

fun setPlaylistMetadata(mediaMetadata: MediaMetadata!): Unit

Sets the playlist MediaMetadata.

This method must only be called if COMMAND_SET_PLAYLIST_METADATA is available.

setRepeatMode

fun setRepeatMode(@Player.RepeatMode repeatMode: Int): Unit

Sets the RepeatMode to be used for playback.

This method must only be called if COMMAND_SET_REPEAT_MODE is available.

Parameters
@Player.RepeatMode repeatMode: Int

The repeat mode.

setShuffleModeEnabled

fun setShuffleModeEnabled(shuffleModeEnabled: Boolean): Unit

Sets whether shuffling of media items is enabled.

This method must only be called if COMMAND_SET_SHUFFLE_MODE is available.

Parameters
shuffleModeEnabled: Boolean

Whether shuffling is enabled.

setTrackSelectionParameters

fun setTrackSelectionParameters(parameters: TrackSelectionParameters!): Unit

Sets the parameters constraining the track selection.

Unsupported parameters will be silently ignored.

Use getTrackSelectionParameters to retrieve the current parameters. For example, the following snippet restricts video to SD whilst keep other track selection parameters unchanged:

player.setTrackSelectionParameters(
  player.getTrackSelectionParameters()
        .buildUpon()
        .setMaxVideoSizeSd()
        .build())

This method must only be called if COMMAND_SET_TRACK_SELECTION_PARAMETERS is available.

setVideoSurface

fun setVideoSurface(surface: Surface?): Unit

Sets the Surface onto which video will be rendered. The caller is responsible for tracking the lifecycle of the surface, and must clear the surface by calling setVideoSurface(null) if the surface is destroyed.

If the surface is held by a SurfaceView, TextureView or then it's recommended to use setVideoSurfaceView, setVideoTextureView or setVideoSurfaceHolder rather than this method, since passing the holder allows the player to track the lifecycle of the surface automatically.

This method must only be called if COMMAND_SET_VIDEO_SURFACE is available.

Parameters
surface: Surface?

The Surface.

setVideoSurfaceHolder

fun setVideoSurfaceHolder(surfaceHolder: SurfaceHolder?): Unit

Sets the SurfaceHolder that holds the Surface onto which video will be rendered. The player will track the lifecycle of the surface automatically.

The thread that calls the SurfaceHolder.Callback methods must be the thread associated with getApplicationLooper.

This method must only be called if COMMAND_SET_VIDEO_SURFACE is available.

Parameters
surfaceHolder: SurfaceHolder?

The surface holder.

setVideoSurfaceView

fun setVideoSurfaceView(surfaceView: SurfaceView?): Unit

Sets the SurfaceView onto which video will be rendered. The player will track the lifecycle of the surface automatically.

The thread that calls the SurfaceHolder.Callback methods must be the thread associated with getApplicationLooper.

This method must only be called if COMMAND_SET_VIDEO_SURFACE is available.

Parameters
surfaceView: SurfaceView?

The surface view.

setVideoTextureView

fun setVideoTextureView(textureView: TextureView?): Unit

Sets the TextureView onto which video will be rendered. The player will track the lifecycle of the surface automatically.

Consider using SurfaceView via setVideoSurfaceView instead of . SurfaceView generally causes lower battery consumption, and has better handling for HDR and secure content. See Choosing a surface type for more information.

The thread that calls the TextureView.SurfaceTextureListener methods must be the thread associated with getApplicationLooper.

This method must only be called if COMMAND_SET_VIDEO_SURFACE is available.

Parameters
textureView: TextureView?

The texture view.

setVolume

fun setVolume(volume: @FloatRange(from = 0, to = 1.0) Float): Unit

Sets the audio volume, valid values are between 0 (silence) and 1 (unity gain, signal unchanged), inclusive.

This method must only be called if COMMAND_SET_VOLUME is available.

Parameters
volume: @FloatRange(from = 0, to = 1.0) Float

Linear output gain to apply to all audio channels.

stop

fun stop(): Unit

Stops playback without resetting the playlist. Use pause rather than this method if the intention is to pause playback.

Calling this method will cause the playback state to transition to STATE_IDLE and the player will release the loaded media and resources required for playback. The player instance can still be used by calling prepare again, and release must still be called on the player if it's no longer required.

Calling this method does not clear the playlist, reset the playback position or the playback error.

This method must only be called if COMMAND_STOP is available.

Extension functions

@UnstableApi
suspend fun Player.listen(onEvents: Player.(Player.Events) -> Unit): Nothing

Continuously listens to the Player.Listener.onEvents callback, passing the received Player.Events to the provided onEvents function.

This function can be called from any thread. The onEvents function will be invoked on the thread associated with Player.getApplicationLooper.

If, during the execution of onEvents, an exception is thrown, the coroutine corresponding to listening to the Player will be terminated. Any used resources will be cleaned up (e.g. removing of the listeners) and exception will be re-thrown right after the last suspension point.

Parameters
onEvents: Player.(Player.Events) -> Unit

The function to handle player events.

Returns
Nothing

Nothing This function never returns normally. It will either continue indefinitely or terminate due to an exception or cancellation.