GPUMultisampleState


class GPUMultisampleState


Describes the multisampling state for a render pipeline.

Summary

Public constructors

GPUMultisampleState(count: Int, mask: Int, alphaToCoverageEnabled: Boolean)

Public properties

Boolean
Int

The number of samples per pixel.

Int

A bitmask controlling which samples are written.

Public constructors

GPUMultisampleState

Added in 1.0.0-alpha04
GPUMultisampleState(
    count: Int = 1,
    mask: Int = -1,
    alphaToCoverageEnabled: Boolean = false
)

Public properties

alphaToCoverageEnabled

Added in 1.0.0-alpha04
var alphaToCoverageEnabledBoolean

count

Added in 1.0.0-alpha04
var countInt

The number of samples per pixel.

mask

Added in 1.0.0-alpha04
var maskInt

A bitmask controlling which samples are written.