Scaffold

Functions summary

Unit
@Composable
Scaffold(
    modifier: Modifier,
    topBar: @Composable () -> Unit,
    bottomBar: @Composable () -> Unit,
    snackbarHost: @Composable () -> Unit,
    floatingActionButton: @Composable () -> Unit,
    floatingActionButtonPosition: FabPosition,
    containerColor: Color,
    contentColor: Color,
    contentWindowInsets: WindowInsets,
    content: @Composable (PaddingValues) -> Unit
)

Material Design layout

Cmn

Functions

@Composable
fun Scaffold(
    modifier: Modifier = Modifier,
    topBar: @Composable () -> Unit = {},
    bottomBar: @Composable () -> Unit = {},
    snackbarHost: @Composable () -> Unit = {},
    floatingActionButton: @Composable () -> Unit = {},
    floatingActionButtonPosition: FabPosition = FabPosition.End,
    containerColor: Color = MaterialTheme.colorScheme.background,
    contentColor: Color = contentColorFor(containerColor),
    contentWindowInsets: WindowInsets = ScaffoldDefaults.contentWindowInsets,
    content: @Composable (PaddingValues) -> Unit
): Unit

Material Design layout

Scaffold implements the basic Material Design visual layout structure.

This component provides API to put together several Material components to construct your screen, by ensuring proper layout strategy for them and collecting necessary data so these components will work together correctly.

Simple example of a Scaffold with TopAppBar and FloatingActionButton:

import androidx.compose.foundation.background
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.consumeWindowInsets
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.lazy.LazyColumn
import androidx.compose.material.icons.Icons
import androidx.compose.material.icons.filled.Menu
import androidx.compose.material3.ExtendedFloatingActionButton
import androidx.compose.material3.FabPosition
import androidx.compose.material3.Icon
import androidx.compose.material3.IconButton
import androidx.compose.material3.Scaffold
import androidx.compose.material3.Text
import androidx.compose.material3.TopAppBar
import androidx.compose.ui.Modifier
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.unit.dp

val colors =
    listOf(
        Color(0xFFffd7d7.toInt()),
        Color(0xFFffe9d6.toInt()),
        Color(0xFFfffbd0.toInt()),
        Color(0xFFe3ffd9.toInt()),
        Color(0xFFd0fff8.toInt()),
    )

Scaffold(
    topBar = {
        TopAppBar(
            title = { Text("Simple Scaffold Screen") },
            navigationIcon = {
                IconButton(onClick = { /* "Open nav drawer" */ }) {
                    Icon(Icons.Filled.Menu, contentDescription = "Localized description")
                }
            },
        )
    },
    floatingActionButtonPosition = FabPosition.End,
    floatingActionButton = {
        ExtendedFloatingActionButton(onClick = { /* fab click handler */ }) { Text("Inc") }
    },
    content = { innerPadding ->
        LazyColumn(
            // consume insets as scaffold doesn't do it by default
            modifier = Modifier.consumeWindowInsets(innerPadding),
            contentPadding = innerPadding,
        ) {
            items(count = 100) {
                Box(Modifier.fillMaxWidth().height(50.dp).background(colors[it % colors.size]))
            }
        }
    },
)

To show a Snackbar, use SnackbarHostState.showSnackbar.

import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.wrapContentSize
import androidx.compose.material3.ExtendedFloatingActionButton
import androidx.compose.material3.Scaffold
import androidx.compose.material3.Snackbar
import androidx.compose.material3.SnackbarHost
import androidx.compose.material3.SnackbarHostState
import androidx.compose.material3.Text
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.rememberCoroutineScope
import androidx.compose.ui.Modifier

val snackbarHostState = remember { SnackbarHostState() }
val scope = rememberCoroutineScope()
Scaffold(
    snackbarHost = { SnackbarHost(snackbarHostState) },
    floatingActionButton = {
        var clickCount by remember { mutableStateOf(0) }
        ExtendedFloatingActionButton(
            onClick = {
                // show snackbar as a suspend function
                scope.launch { snackbarHostState.showSnackbar("Snackbar # ${++clickCount}") }
            }
        ) {
            Text("Show snackbar")
        }
    },
    content = { innerPadding ->
        Text(
            text = "Body content",
            modifier = Modifier.padding(innerPadding).fillMaxSize().wrapContentSize(),
        )
    },
)
Parameters
modifier: Modifier = Modifier

the Modifier to be applied to this scaffold

topBar: @Composable () -> Unit = {}

top app bar of the screen, typically a TopAppBar

bottomBar: @Composable () -> Unit = {}

bottom bar of the screen, typically a NavigationBar

snackbarHost: @Composable () -> Unit = {}

component to host Snackbars that are pushed to be shown via SnackbarHostState.showSnackbar, typically a SnackbarHost

floatingActionButton: @Composable () -> Unit = {}

Main action button of the screen, typically a FloatingActionButton

floatingActionButtonPosition: FabPosition = FabPosition.End

position of the FAB on the screen. See FabPosition.

containerColor: Color = MaterialTheme.colorScheme.background

the color used for the background of this scaffold. Use Color.Transparent to have no color.

contentColor: Color = contentColorFor(containerColor)

the preferred color for content inside this scaffold. Defaults to either the matching content color for containerColor, or to the current LocalContentColor if containerColor is not a color from the theme.

contentWindowInsets: WindowInsets = ScaffoldDefaults.contentWindowInsets

window insets to be passed to content slot via PaddingValues params. Scaffold will take the insets into account from the top/bottom only if the topBar/ bottomBar are not present, as the scaffold expect topBar/bottomBar to handle insets instead. Any insets consumed by other insets padding modifiers or consumeWindowInsets on a parent layout will be excluded from contentWindowInsets.

content: @Composable (PaddingValues) -> Unit

content of the screen. The lambda receives a PaddingValues that should be applied to the content root via androidx.compose.foundation.layout.padding and androidx.compose.foundation.layout.consumeWindowInsets to properly offset top and bottom bars. If using androidx.compose.foundation.verticalScroll, apply this modifier to the child of the scroll, and not on the scroll itself.