SnackbarHostState


State of the SnackbarHost, which controls the queue and the current Snackbar being shown inside the SnackbarHost.

This state is usually remembered and used to provide a SnackbarHost to a Scaffold.

Summary

Public constructors

Cmn

Public functions

suspend SnackbarResult

Shows or queues to be shown a Snackbar at the bottom of the Scaffold to which this state is attached and suspends until the snackbar has disappeared.

Cmn
suspend SnackbarResult
showSnackbar(
    message: String,
    actionLabel: String?,
    withDismissAction: Boolean,
    duration: SnackbarDuration
)

Shows or queues to be shown a Snackbar at the bottom of the Scaffold to which this state is attached and suspends until the snackbar has disappeared.

Cmn

Public properties

SnackbarData?

The current SnackbarData being shown by the SnackbarHost, or null if none.

Cmn

Public constructors

SnackbarHostState

SnackbarHostState()

Public functions

showSnackbar

suspend fun showSnackbar(visuals: SnackbarVisuals): SnackbarResult

Shows or queues to be shown a Snackbar at the bottom of the Scaffold to which this state is attached and suspends until the snackbar has disappeared.

SnackbarHostState guarantees to show at most one snackbar at a time. If this function is called while another snackbar is already visible, it will be suspended until this snackbar is shown and subsequently addressed. If the caller is cancelled, the snackbar will be removed from display and/or the queue to be displayed.

All of this allows for granular control over the snackbar queue from within:

import androidx.compose.foundation.border
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.wrapContentSize
import androidx.compose.material3.ButtonDefaults
import androidx.compose.material3.ExtendedFloatingActionButton
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Scaffold
import androidx.compose.material3.Snackbar
import androidx.compose.material3.SnackbarDuration
import androidx.compose.material3.SnackbarHost
import androidx.compose.material3.SnackbarHostState
import androidx.compose.material3.SnackbarVisuals
import androidx.compose.material3.Text
import androidx.compose.material3.TextButton
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.rememberCoroutineScope
import androidx.compose.ui.Modifier
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.unit.dp

class SnackbarVisualsWithError(override val message: String, val isError: Boolean) :
    SnackbarVisuals {
    override val actionLabel: String
        get() = if (isError) "Error" else "OK"

    override val withDismissAction: Boolean
        get() = false

    override val duration: SnackbarDuration
        get() = SnackbarDuration.Indefinite
}

val snackbarHostState = remember { SnackbarHostState() }
val scope = rememberCoroutineScope()
Scaffold(
    snackbarHost = {
        // reuse default SnackbarHost to have default animation and timing handling
        SnackbarHost(snackbarHostState) { data ->
            // custom snackbar with the custom action button color and border
            val isError = (data.visuals as? SnackbarVisualsWithError)?.isError ?: false
            val buttonColor =
                if (isError) {
                    ButtonDefaults.textButtonColors(
                        containerColor = MaterialTheme.colorScheme.errorContainer,
                        contentColor = MaterialTheme.colorScheme.error
                    )
                } else {
                    ButtonDefaults.textButtonColors(
                        contentColor = MaterialTheme.colorScheme.inversePrimary
                    )
                }

            Snackbar(
                modifier =
                    Modifier.border(2.dp, MaterialTheme.colorScheme.secondary).padding(12.dp),
                action = {
                    TextButton(
                        onClick = { if (isError) data.dismiss() else data.performAction() },
                        colors = buttonColor
                    ) {
                        Text(data.visuals.actionLabel ?: "")
                    }
                }
            ) {
                Text(data.visuals.message)
            }
        }
    },
    floatingActionButton = {
        var clickCount by remember { mutableStateOf(0) }
        ExtendedFloatingActionButton(
            onClick = {
                scope.launch {
                    snackbarHostState.showSnackbar(
                        SnackbarVisualsWithError(
                            "Snackbar # ${++clickCount}",
                            isError = clickCount % 2 != 0
                        )
                    )
                }
            }
        ) {
            Text("Show snackbar")
        }
    },
    content = { innerPadding ->
        Text(
            text = "Custom Snackbar Demo",
            modifier = Modifier.padding(innerPadding).fillMaxSize().wrapContentSize()
        )
    }
)
Parameters
visuals: SnackbarVisuals

SnackbarVisuals that are used to create a Snackbar

Returns
SnackbarResult

SnackbarResult.ActionPerformed if option action has been clicked or SnackbarResult.Dismissed if snackbar has been dismissed via timeout or by the user

showSnackbar

suspend fun showSnackbar(
    message: String,
    actionLabel: String? = null,
    withDismissAction: Boolean = false,
    duration: SnackbarDuration = if (actionLabel == null) SnackbarDuration.Short else SnackbarDuration.Indefinite
): SnackbarResult

Shows or queues to be shown a Snackbar at the bottom of the Scaffold to which this state is attached and suspends until the snackbar has disappeared.

SnackbarHostState guarantees to show at most one snackbar at a time. If this function is called while another snackbar is already visible, it will be suspended until this snackbar is shown and subsequently addressed. If the caller is cancelled, the snackbar will be removed from display and/or the queue to be displayed.

All of this allows for granular control over the snackbar queue from within:

import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.wrapContentSize
import androidx.compose.material3.ExtendedFloatingActionButton
import androidx.compose.material3.Scaffold
import androidx.compose.material3.Snackbar
import androidx.compose.material3.SnackbarHost
import androidx.compose.material3.SnackbarHostState
import androidx.compose.material3.SnackbarResult
import androidx.compose.material3.Text
import androidx.compose.runtime.LaunchedEffect
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.ui.Modifier

// decouple snackbar host state from scaffold state for demo purposes
// this state, channel and flow is for demo purposes to demonstrate business logic layer
val snackbarHostState = remember { SnackbarHostState() }
// we allow only one snackbar to be in the queue here, hence conflated
val channel = remember { Channel<Int>(Channel.CONFLATED) }
LaunchedEffect(channel) {
    channel.receiveAsFlow().collect { index ->
        val result =
            snackbarHostState.showSnackbar(
                message = "Snackbar # $index",
                actionLabel = "Action on $index"
            )
        when (result) {
            SnackbarResult.ActionPerformed -> {
                /* action has been performed */
            }
            SnackbarResult.Dismissed -> {
                /* dismissed, no action needed */
            }
        }
    }
}
Scaffold(
    snackbarHost = { SnackbarHost(snackbarHostState) },
    floatingActionButton = {
        var clickCount by remember { mutableStateOf(0) }
        ExtendedFloatingActionButton(
            onClick = {
                // offset snackbar data to the business logic
                channel.trySend(++clickCount)
            }
        ) {
            Text("Show snackbar")
        }
    },
    content = { innerPadding ->
        Text(
            "Snackbar demo",
            modifier = Modifier.padding(innerPadding).fillMaxSize().wrapContentSize()
        )
    }
)

To change the Snackbar appearance, change it in 'snackbarHost' on the Scaffold.

Parameters
message: String

text to be shown in the Snackbar

actionLabel: String? = null

optional action label to show as button in the Snackbar

withDismissAction: Boolean = false

a boolean to show a dismiss action in the Snackbar. This is recommended to be set to true for better accessibility when a Snackbar is set with a SnackbarDuration.Indefinite

duration: SnackbarDuration = if (actionLabel == null) SnackbarDuration.Short else SnackbarDuration.Indefinite

duration to control how long snackbar will be shown in SnackbarHost, either SnackbarDuration.Short, SnackbarDuration.Long or SnackbarDuration.Indefinite.

Returns
SnackbarResult

SnackbarResult.ActionPerformed if option action has been clicked or SnackbarResult.Dismissed if snackbar has been dismissed via timeout or by the user

Public properties

currentSnackbarData

val currentSnackbarDataSnackbarData?

The current SnackbarData being shown by the SnackbarHost, or null if none.