AudioGroup
public
class
AudioGroup
extends Object
java.lang.Object | |
↳ | android.net.rtp.AudioGroup |
This class was deprecated
in API level 31.
SipManager
and associated classes are no longer supported and
should not be used as the basis of future VOIP apps.
An AudioGroup is an audio hub for the speaker, the microphone, and
AudioStream
s. Each of these components can be logically turned on
or off by calling setMode(int)
or RtpStream#setMode(int)
.
The AudioGroup will go through these components and process them one by one
within its execution loop. The loop consists of four steps. First, for each
AudioStream not in RtpStream#MODE_SEND_ONLY
, decodes its incoming
packets and stores in its buffer. Then, if the microphone is enabled,
processes the recorded audio and stores in its buffer. Third, if the speaker
is enabled, mixes all AudioStream buffers and plays back. Finally, for each
AudioStream not in RtpStream#MODE_RECEIVE_ONLY
, mixes all other
buffers and sends back the encoded packets. An AudioGroup does nothing if
there is no AudioStream in it.
Few things must be noticed before using these classes. The performance is
highly related to the system load and the network bandwidth. Usually a
simpler AudioCodec
costs fewer CPU cycles but requires more network
bandwidth, and vise versa. Using two AudioStreams at the same time doubles
not only the load but also the bandwidth. The condition varies from one
device to another, and developers should choose the right combination in
order to get the best result.
It is sometimes useful to keep multiple AudioGroups at the same time. For
example, a Voice over IP (VoIP) application might want to put a conference
call on hold in order to make a new call but still allow people in the
conference call talking to each other. This can be done easily using two
AudioGroups, but there are some limitations. Since the speaker and the
microphone are globally shared resources, only one AudioGroup at a time is
allowed to run in a mode other than MODE_ON_HOLD
. The others will
be unable to acquire these resources and fail silently.
Using this class requires
Manifest.permission.RECORD_AUDIO
permission. Developers
should set the audio mode to AudioManager#MODE_IN_COMMUNICATION
using AudioManager#setMode(int)
and change it back when none of
the AudioGroups is in use.
See also:
Summary
Constants | |
---|---|
int |
MODE_ECHO_SUPPRESSION
This mode is similar to |
int |
MODE_MUTED
This mode is similar to |
int |
MODE_NORMAL
This mode indicates that the speaker, the microphone, and all
|
int |
MODE_ON_HOLD
This mode is similar to |
Public constructors | |
---|---|
AudioGroup()
This constructor is deprecated.
Replaced by |
|
AudioGroup(Context context)
Creates an empty AudioGroup. |
Public methods | |
---|---|
void
|
clear()
Removes every |
int
|
getMode()
Returns the current mode. |
AudioStream[]
|
getStreams()
Returns the |
void
|
sendDtmf(int event)
Sends a DTMF digit to every |
void
|
setMode(int mode)
Changes the current mode. |
Protected methods | |
---|---|
void
|
finalize()
Called by the garbage collector on an object when garbage collection determines that there are no more references to the object. |
Inherited methods | |
---|---|
Constants
MODE_ECHO_SUPPRESSION
public static final int MODE_ECHO_SUPPRESSION
This mode is similar to MODE_NORMAL
except the echo suppression
is enabled. It should be only used when the speaker phone is on.
Constant Value: 3 (0x00000003)
MODE_MUTED
public static final int MODE_MUTED
This mode is similar to MODE_NORMAL
except the microphone is
disabled.
Constant Value: 1 (0x00000001)
MODE_NORMAL
public static final int MODE_NORMAL
This mode indicates that the speaker, the microphone, and all
AudioStream
s in the group are enabled. First, the packets
received from the streams are decoded and mixed with the audio recorded
from the microphone. Then, the results are played back to the speaker,
encoded and sent back to each stream.
Constant Value: 2 (0x00000002)
MODE_ON_HOLD
public static final int MODE_ON_HOLD
This mode is similar to MODE_NORMAL
except the speaker and
the microphone are both disabled.
Constant Value: 0 (0x00000000)
Public constructors
AudioGroup
public AudioGroup ()
This constructor is deprecated.
Replaced by AudioGroup(android.content.Context)
Creates an empty AudioGroup.
AudioGroup
public AudioGroup (Context context)
Creates an empty AudioGroup.
Parameters | |
---|---|
context |
Context : Context the group belongs to
This value cannot be null . |
Public methods
getStreams
public AudioStream[] getStreams ()
Returns the AudioStream
s in this group.
Returns | |
---|---|
AudioStream[] |
sendDtmf
public void sendDtmf (int event)
Sends a DTMF digit to every AudioStream
in this group. Currently
only event 0
to 15
are supported.
Parameters | |
---|---|
event |
int |
Throws | |
---|---|
IllegalArgumentException |
if the event is invalid. |
setMode
public void setMode (int mode)
Changes the current mode. It must be one of MODE_ON_HOLD
,
MODE_MUTED
, MODE_NORMAL
, and
MODE_ECHO_SUPPRESSION
.
Parameters | |
---|---|
mode |
int : The mode to change to. |
Throws | |
---|---|
IllegalArgumentException |
if the mode is invalid. |
Protected methods
finalize
protected void finalize ()
Called by the garbage collector on an object when garbage collection
determines that there are no more references to the object.
A subclass overrides the finalize
method to dispose of
system resources or to perform other cleanup.
The general contract of finalize
is that it is invoked
if and when the Java virtual
machine has determined that there is no longer any
means by which this object can be accessed by any thread that has
not yet died, except as a result of an action taken by the
finalization of some other object or class which is ready to be
finalized. The finalize
method may take any action, including
making this object available again to other threads; the usual purpose
of finalize
, however, is to perform cleanup actions before
the object is irrevocably discarded. For example, the finalize method
for an object that represents an input/output connection might perform
explicit I/O transactions to break the connection before the object is
permanently discarded.
The finalize
method of class Object
performs no
special action; it simply returns normally. Subclasses of
Object
may override this definition.
The Java programming language does not guarantee which thread will
invoke the finalize
method for any given object. It is
guaranteed, however, that the thread that invokes finalize will not
be holding any user-visible synchronization locks when finalize is
invoked. If an uncaught exception is thrown by the finalize method,
the exception is ignored and finalization of that object terminates.
After the finalize
method has been invoked for an object, no
further action is taken until the Java virtual machine has again
determined that there is no longer any means by which this object can
be accessed by any thread that has not yet died, including possible
actions by other objects or classes which are ready to be finalized,
at which point the object may be discarded.
The finalize
method is never invoked more than once by a Java
virtual machine for any given object.
Any exception thrown by the finalize
method causes
the finalization of this object to be halted, but is otherwise
ignored.
Throws | |
---|---|
Throwable |