Added in API level 22

BaseInterpolator


public abstract class BaseInterpolator
extends Object implements Interpolator

java.lang.Object
   ↳ android.view.animation.BaseInterpolator
AccelerateDecelerateInterpolator An interpolator where the rate of change starts and ends slowly but accelerates through the middle. 
AccelerateInterpolator An interpolator where the rate of change starts out slowly and and then accelerates. 
AnticipateInterpolator An interpolator where the change starts backward then flings forward. 
AnticipateOvershootInterpolator An interpolator where the change starts backward then flings forward and overshoots the target value and finally goes back to the final value. 
BounceInterpolator An interpolator where the change bounces at the end. 
CycleInterpolator Repeats the animation for a specified number of cycles. 
DecelerateInterpolator An interpolator where the rate of change starts out quickly and and then decelerates. 
LinearInterpolator An interpolator where the rate of change is constant 
OvershootInterpolator An interpolator where the change flings forward and overshoots the last value then comes back. 
PathInterpolator An interpolator that can traverse a Path that extends from Point (0, 0) to (1, 1)


An abstract class which is extended by default interpolators.

Summary

Public constructors

BaseInterpolator()

Inherited methods

Object clone()

Creates and returns a copy of this object.

boolean equals(Object obj)

Indicates whether some other object is "equal to" this one.

void finalize()

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object.

final Class<?> getClass()

Returns the runtime class of this Object.

int hashCode()

Returns a hash code value for the object.

final void notify()

Wakes up a single thread that is waiting on this object's monitor.

final void notifyAll()

Wakes up all threads that are waiting on this object's monitor.

String toString()

Returns a string representation of the object.

final void wait(long timeoutMillis, int nanos)

Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.

final void wait(long timeoutMillis)

Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.

final void wait()

Causes the current thread to wait until it is awakened, typically by being notified or interrupted.

abstract float getInterpolation(float input)

Maps a value representing the elapsed fraction of an animation to a value that represents the interpolated fraction.

Public constructors

BaseInterpolator

public BaseInterpolator ()