Sampler
public
class
Sampler
extends BaseObj
This class was deprecated
in API level 31.
Renderscript has been deprecated in API level 31. Please refer to the migration
guide for the proposed alternatives.
Sampler object that defines how Allocations can be read as textures within a
kernel. Samplers are used in conjunction with the rsSample
runtime
function to return values from normalized coordinates.
Any Allocation used with a Sampler must have been created with Allocation.USAGE_GRAPHICS_TEXTURE
; using a Sampler on
an Allocation
that was not created with Allocation.USAGE_GRAPHICS_TEXTURE
is undefined.
Summary
Nested classes |
class |
Sampler.Builder
Builder for creating non-standard samplers.
|
Inherited methods |
From class
android.renderscript.BaseObj
void
|
destroy()
Frees any native resources associated with this object.
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boolean
|
equals(Object obj)
Compare the current BaseObj with another BaseObj for equality.
|
void
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finalize()
Called by the garbage collector on an object when garbage collection
determines that there are no more references to the object.
|
String
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getName()
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int
|
hashCode()
Calculates the hash code value for a BaseObj.
|
void
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setName(String name)
setName assigns a name to an object.
|
|
From class
java.lang.Object
Object
|
clone()
Creates and returns a copy of this object.
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boolean
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equals(Object obj)
Indicates whether some other object is "equal to" this one.
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void
|
finalize()
Called by the garbage collector on an object when garbage collection
determines that there are no more references to the object.
|
final
Class<?>
|
getClass()
Returns the runtime class of this Object .
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int
|
hashCode()
Returns a hash code value for the object.
|
final
void
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notify()
Wakes up a single thread that is waiting on this object's
monitor.
|
final
void
|
notifyAll()
Wakes up all threads that are waiting on this object's monitor.
|
String
|
toString()
Returns a string representation of the object.
|
final
void
|
wait(long timeoutMillis, int nanos)
Causes the current thread to wait until it is awakened, typically
by being notified or interrupted, or until a
certain amount of real time has elapsed.
|
final
void
|
wait(long timeoutMillis)
Causes the current thread to wait until it is awakened, typically
by being notified or interrupted, or until a
certain amount of real time has elapsed.
|
final
void
|
wait()
Causes the current thread to wait until it is awakened, typically
by being notified or interrupted.
|
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Public methods
CLAMP_LINEAR
public static Sampler CLAMP_LINEAR (RenderScript rs)
Retrieve a sampler with min and mag set to linear and wrap modes set to
clamp.
Parameters |
rs |
RenderScript : Context to which the sampler will belong. |
CLAMP_LINEAR_MIP_LINEAR
public static Sampler CLAMP_LINEAR_MIP_LINEAR (RenderScript rs)
Retrieve a sampler with mag set to linear, min linear mipmap linear, and
wrap modes set to clamp.
Parameters |
rs |
RenderScript : Context to which the sampler will belong. |
CLAMP_NEAREST
public static Sampler CLAMP_NEAREST (RenderScript rs)
Retrieve a sampler with min and mag set to nearest and wrap modes set to
clamp.
Parameters |
rs |
RenderScript : Context to which the sampler will belong. |
MIRRORED_REPEAT_LINEAR
public static Sampler MIRRORED_REPEAT_LINEAR (RenderScript rs)
Retrieve a sampler with min and mag set to linear and wrap modes set to
mirrored repeat.
Parameters |
rs |
RenderScript : Context to which the sampler will belong. |
MIRRORED_REPEAT_LINEAR_MIP_LINEAR
public static Sampler MIRRORED_REPEAT_LINEAR_MIP_LINEAR (RenderScript rs)
Retrieve a sampler with min and mag set to linear and wrap modes set to
mirrored repeat.
Parameters |
rs |
RenderScript : Context to which the sampler will belong. |
MIRRORED_REPEAT_NEAREST
public static Sampler MIRRORED_REPEAT_NEAREST (RenderScript rs)
Retrieve a sampler with min and mag set to nearest and wrap modes set to
mirrored repeat.
Parameters |
rs |
RenderScript : Context to which the sampler will belong. |
WRAP_LINEAR
public static Sampler WRAP_LINEAR (RenderScript rs)
Retrieve a sampler with min and mag set to linear and wrap modes set to
wrap.
Parameters |
rs |
RenderScript : Context to which the sampler will belong. |
WRAP_LINEAR_MIP_LINEAR
public static Sampler WRAP_LINEAR_MIP_LINEAR (RenderScript rs)
Retrieve a sampler with mag set to linear, min linear mipmap linear, and
wrap modes set to wrap.
Parameters |
rs |
RenderScript : Context to which the sampler will belong. |
WRAP_NEAREST
public static Sampler WRAP_NEAREST (RenderScript rs)
Retrieve a sampler with min and mag set to nearest and wrap modes set to
wrap.
Parameters |
rs |
RenderScript : Context to which the sampler will belong. |
getAnisotropy
public float getAnisotropy ()
Returns |
float |
anisotropy setting for the sampler |