Added in API level 1

LightingColorFilter

public class LightingColorFilter
extends ColorFilter

java.lang.Object
   ↳ android.graphics.ColorFilter
     ↳ android.graphics.LightingColorFilter


A color filter that can be used to simulate simple lighting effects. A LightingColorFilter is defined by two parameters, one used to multiply the source color (called colorMultiply) and one used to add to the source color (called colorAdd). The alpha channel is left untouched by this color filter. Given a source color RGB, the resulting R'G'B' color is computed thusly:

 R' = R * colorMultiply.R + colorAdd.R
 G' = G * colorMultiply.G + colorAdd.G
 B' = B * colorMultiply.B + colorAdd.B
 
The result is pinned to the [0..255] range for each channel.

Summary

Public constructors

LightingColorFilter(int mul, int add)

Create a colorfilter that multiplies the RGB channels by one color, and then adds a second color.

Public methods

int getColorAdd()

Returns the RGB color that will be added to the source color when the color filter is applied.

int getColorMultiply()

Returns the RGB color used to multiply the source color when the color filter is applied.

Inherited methods

Public constructors

LightingColorFilter

Added in API level 1
public LightingColorFilter (int mul, 
                int add)

Create a colorfilter that multiplies the RGB channels by one color, and then adds a second color. The alpha components of the mul and add arguments are ignored.

Parameters
mul int

add int

Public methods

getColorAdd

Added in API level 26
public int getColorAdd ()

Returns the RGB color that will be added to the source color when the color filter is applied.

Returns
int

getColorMultiply

Added in API level 26
public int getColorMultiply ()

Returns the RGB color used to multiply the source color when the color filter is applied.

Returns
int