Added in API level 1

Thread.State

public static final enum Thread.State
extends Enum<Thread.State>

java.lang.Object
   ↳ java.lang.Enum<java.lang.Thread.State>
     ↳ java.lang.Thread.State


A thread state. A thread can be in one of the following states:

  • NEW
    A thread that has not yet started is in this state.
  • RUNNABLE
    A thread executing in the Java virtual machine is in this state.
  • BLOCKED
    A thread that is blocked waiting for a monitor lock is in this state.
  • WAITING
    A thread that is waiting indefinitely for another thread to perform a particular action is in this state.
  • TIMED_WAITING
    A thread that is waiting for another thread to perform an action for up to a specified waiting time is in this state.
  • TERMINATED
    A thread that has exited is in this state.

A thread can be in only one state at a given point in time. These states are virtual machine states which do not reflect any operating system thread states.

See also:

Summary

Enum values

Thread.State  BLOCKED

Thread state for a thread blocked waiting for a monitor lock. 

Thread.State  NEW

Thread state for a thread which has not yet started. 

Thread.State  RUNNABLE

Thread state for a runnable thread. 

Thread.State  TERMINATED

Thread state for a terminated thread. 

Thread.State  TIMED_WAITING

Thread state for a waiting thread with a specified waiting time. 

Thread.State  WAITING

Thread state for a waiting thread. 

Public methods

static Thread.State valueOf(String name)
static final State[] values()

Inherited methods

final Object clone()

Throws CloneNotSupportedException.

final int compareTo(Thread.State o)

Compares this enum with the specified object for order.

final boolean equals(Object other)

Returns true if the specified object is equal to this enum constant.

final void finalize()

enum classes cannot have finalize methods.

final Class<Thread.State> getDeclaringClass()

Returns the Class object corresponding to this enum constant's enum type.

final int hashCode()

Returns a hash code for this enum constant.

final String name()

Returns the name of this enum constant, exactly as declared in its enum declaration.

final int ordinal()

Returns the ordinal of this enumeration constant (its position in its enum declaration, where the initial constant is assigned an ordinal of zero).

String toString()

Returns the name of this enum constant, as contained in the declaration.

static <T extends Enum<T>> T valueOf(Class<T> enumClass, String name)

Returns the enum constant of the specified enum class with the specified name.

Object clone()

Creates and returns a copy of this object.

boolean equals(Object obj)

Indicates whether some other object is "equal to" this one.

void finalize()

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object.

final Class<?> getClass()

Returns the runtime class of this Object.

int hashCode()

Returns a hash code value for the object.

final void notify()

Wakes up a single thread that is waiting on this object's monitor.

final void notifyAll()

Wakes up all threads that are waiting on this object's monitor.

String toString()

Returns a string representation of the object.

final void wait(long timeoutMillis, int nanos)

Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.

final void wait(long timeoutMillis)

Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.

final void wait()

Causes the current thread to wait until it is awakened, typically by being notified or interrupted.

abstract int compareTo(Thread.State o)

Compares this object with the specified object for order.

Enum values

BLOCKED

Added in API level 1
public static final Thread.State BLOCKED

Thread state for a thread blocked waiting for a monitor lock. A thread in the blocked state is waiting for a monitor lock to enter a synchronized block/method or reenter a synchronized block/method after calling Object.wait.

NEW

Added in API level 1
public static final Thread.State NEW

Thread state for a thread which has not yet started.

RUNNABLE

Added in API level 1
public static final Thread.State RUNNABLE

Thread state for a runnable thread. A thread in the runnable state is executing in the Java virtual machine but it may be waiting for other resources from the operating system such as processor.

TERMINATED

Added in API level 1
public static final Thread.State TERMINATED

Thread state for a terminated thread. The thread has completed execution.

TIMED_WAITING

Added in API level 1
public static final Thread.State TIMED_WAITING

Thread state for a waiting thread with a specified waiting time. A thread is in the timed waiting state due to calling one of the following methods with a specified positive waiting time:

WAITING

Added in API level 1
public static final Thread.State WAITING

Thread state for a waiting thread. A thread is in the waiting state due to calling one of the following methods:

A thread in the waiting state is waiting for another thread to perform a particular action. For example, a thread that has called Object.wait() on an object is waiting for another thread to call Object.notify() or Object.notifyAll() on that object. A thread that has called Thread.join() is waiting for a specified thread to terminate.

Public methods

valueOf

public static Thread.State valueOf (String name)

Parameters
name String

Returns
Thread.State

values

public static final State[] values ()

Returns
State[]