Added in API level 1

BlurMaskFilter


public class BlurMaskFilter
extends MaskFilter

java.lang.Object
   ↳ android.graphics.MaskFilter
     ↳ android.graphics.BlurMaskFilter


This takes a mask, and blurs its edge by the specified radius. Whether or or not to include the original mask, and whether the blur goes outside, inside, or straddles, the original mask's border, is controlled by the Blur enum.

Summary

Public constructors

BlurMaskFilter(float radius, BlurMaskFilter.Blur style)

Create a blur maskfilter.

Inherited methods

void finalize()

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object.

Object clone()

Creates and returns a copy of this object.

boolean equals(Object obj)

Indicates whether some other object is "equal to" this one.

void finalize()

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object.

final Class<?> getClass()

Returns the runtime class of this Object.

int hashCode()

Returns a hash code value for the object.

final void notify()

Wakes up a single thread that is waiting on this object's monitor.

final void notifyAll()

Wakes up all threads that are waiting on this object's monitor.

String toString()

Returns a string representation of the object.

final void wait(long timeoutMillis, int nanos)

Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.

final void wait(long timeoutMillis)

Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.

final void wait()

Causes the current thread to wait until it is awakened, typically by being notified or interrupted.

Public constructors

BlurMaskFilter

Added in API level 1
public BlurMaskFilter (float radius, 
                BlurMaskFilter.Blur style)

Create a blur maskfilter.

Parameters
radius float: The radius to extend the blur from the original mask. Must be > 0.

style BlurMaskFilter.Blur: The Blur to use

Returns
The new blur maskfilter