NodeChangeEvent

public class NodeChangeEvent
extends EventObject

java.lang.Object
   ↳ java.util.EventObject
     ↳ java.util.prefs.NodeChangeEvent


An event emitted by a Preferences node to indicate that a child of that node has been added or removed.

Note, that although NodeChangeEvent inherits Serializable interface from java.util.EventObject, it is not intended to be Serializable. Appropriate serialization methods are implemented to throw NotSerializableException.

Summary

Inherited fields

protected Object source

The object on which the Event initially occurred.

Public constructors

NodeChangeEvent(Preferences parent, Preferences child)

Constructs a new NodeChangeEvent instance.

Public methods

Preferences getChild()

Returns the node that was added or removed.

Preferences getParent()

Returns the parent of the node that was added or removed.

Inherited methods

Object getSource()

The object on which the Event initially occurred.

String toString()

Returns a String representation of this EventObject.

Object clone()

Creates and returns a copy of this object.

boolean equals(Object obj)

Indicates whether some other object is "equal to" this one.

void finalize()

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object.

final Class<?> getClass()

Returns the runtime class of this Object.

int hashCode()

Returns a hash code value for the object.

final void notify()

Wakes up a single thread that is waiting on this object's monitor.

final void notifyAll()

Wakes up all threads that are waiting on this object's monitor.

String toString()

Returns a string representation of the object.

final void wait(long timeoutMillis, int nanos)

Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.

final void wait(long timeoutMillis)

Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.

final void wait()

Causes the current thread to wait until it is awakened, typically by being notified or interrupted.

Public constructors

NodeChangeEvent

Added in API level 1
public NodeChangeEvent (Preferences parent, 
                Preferences child)

Constructs a new NodeChangeEvent instance.

Parameters
parent Preferences: The parent of the node that was added or removed.

child Preferences: The node that was added or removed.

Public methods

getChild

Added in API level 1
public Preferences getChild ()

Returns the node that was added or removed.

Returns
Preferences The node that was added or removed.

getParent

Added in API level 1
public Preferences getParent ()

Returns the parent of the node that was added or removed.

Returns
Preferences The parent Preferences node whose child was added or removed