AbstractCollection<E> |
This class provides a skeletal implementation of the Collection
interface, to minimize the effort required to implement this interface.
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AbstractList<E> |
This class provides a skeletal implementation of the List
interface to minimize the effort required to implement this interface
backed by a "random access" data store (such as an array).
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AbstractQueue<E> |
This class provides skeletal implementations of some Queue
operations.
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AbstractSequentialList<E> |
This class provides a skeletal implementation of the List
interface to minimize the effort required to implement this interface
backed by a "sequential access" data store (such as a linked list).
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AbstractSet<E> |
This class provides a skeletal implementation of the Set
interface to minimize the effort required to implement this
interface.
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AlphabeticIndex<V> |
AlphabeticIndex supports the creation of a UI index appropriate for a given language.
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AlphabeticIndex.Bucket<V> |
An index "bucket" with a label string and type.
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AlphabeticIndex.ImmutableIndex<V> |
Immutable, thread-safe version of AlphabeticIndex .
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ArrayBlockingQueue<E> |
A bounded blocking queue backed by an
array.
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ArrayDeque<E> |
Resizable-array implementation of the Deque interface.
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ArrayList<E> |
Resizable-array implementation of the List interface.
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ArraySet<E> |
ArraySet is a generic set data structure that is designed to be more memory efficient than a
traditional HashSet .
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BatchUpdateException |
The subclass of SQLException thrown when an error
occurs during a batch update operation.
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BlockingDeque<E> |
A Deque that additionally supports blocking operations that wait
for the deque to become non-empty when retrieving an element, and wait for
space to become available in the deque when storing an element.
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BlockingQueue<E> |
A Queue that additionally supports operations that wait for
the queue to become non-empty when retrieving an element, and wait
for space to become available in the queue when storing an element.
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Collection<E> |
The root interface in the collection hierarchy.
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ConcurrentHashMap.KeySetView<K, V> |
A view of a ConcurrentHashMap as a Set of keys, in
which additions may optionally be enabled by mapping to a
common value.
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ConcurrentLinkedDeque<E> |
An unbounded concurrent deque based on linked nodes.
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ConcurrentLinkedQueue<E> |
An unbounded thread-safe queue based on linked nodes.
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ConcurrentSkipListSet<E> |
A scalable concurrent NavigableSet implementation based on
a ConcurrentSkipListMap .
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CopyOnWriteArrayList<E> |
A thread-safe variant of ArrayList in which all mutative
operations (add , set , and so on) are implemented by
making a fresh copy of the underlying array.
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CopyOnWriteArraySet<E> |
A Set that uses an internal CopyOnWriteArrayList
for all of its operations.
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CursorJoiner |
Does a join on two cursors using the specified columns.
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DataTruncation |
An exception thrown as a DataTruncation exception
(on writes) or reported as a
DataTruncation warning (on reads)
when a data values is unexpectedly truncated for reasons other than its having
execeeded MaxFieldSize .
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DelayQueue<E extends Delayed> |
An unbounded blocking queue of
Delayed elements, in which an element can only be taken
when its delay has expired.
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Deque<E> |
A linear collection that supports element insertion and removal at
both ends.
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DirectoryStream<T> |
An object to iterate over the entries in a directory.
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EnumSet<E extends Enum<E>> |
A specialized Set implementation for use with enum types.
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HashSet<E> |
This class implements the Set interface, backed by a hash table
(actually a HashMap instance).
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LinkedBlockingDeque<E> |
An optionally-bounded blocking deque based on
linked nodes.
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LinkedBlockingQueue<E> |
An optionally-bounded blocking queue based on
linked nodes.
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LinkedHashSet<E> |
Hash table and linked list implementation of the Set interface,
with well-defined encounter order.
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LinkedList<E> |
Doubly-linked list implementation of the List and Deque
interfaces.
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LinkedTransferQueue<E> |
An unbounded TransferQueue based on linked nodes.
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List<E> |
An ordered collection, where the user has precise control over where in the
list each element is inserted.
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NavigableSet<E> |
A SortedSet extended with navigation methods reporting
closest matches for given search targets.
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Path |
An object that may be used to locate a file in a file system.
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PriorityBlockingQueue<E> |
An unbounded blocking queue that uses
the same ordering rules as class PriorityQueue and supplies
blocking retrieval operations.
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PriorityQueue<E> |
An unbounded priority queue based on a priority heap.
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PropertyPath |
Represents a property path returned from searching the AppSearch Database.
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Queue<E> |
A collection designed for holding elements prior to processing.
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SQLClientInfoException |
The subclass of SQLException is thrown when one or more client info properties
could not be set on a Connection .
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SQLDataException |
The subclass of SQLException thrown when the SQLState class value
is '22', or under vendor-specified conditions.
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SQLException |
An exception that provides information on a database access
error or other errors.
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SQLFeatureNotSupportedException |
The subclass of SQLException thrown when the SQLState class value is '0A'
( the value is 'zero' A).
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SQLIntegrityConstraintViolationException |
The subclass of SQLException thrown when the SQLState class value
is '23', or under vendor-specified conditions.
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SQLInvalidAuthorizationSpecException |
The subclass of SQLException thrown when the SQLState class value
is '28', or under vendor-specified conditions.
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SQLNonTransientConnectionException |
The subclass of SQLException thrown for the SQLState
class value '08', or under vendor-specified conditions.
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SQLNonTransientException |
The subclass of SQLException thrown when an instance where a retry
of the same operation would fail unless the cause of the SQLException
is corrected.
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SQLRecoverableException |
The subclass of SQLException thrown in situations where a
previously failed operation might be able to succeed if the application performs
some recovery steps and retries the entire transaction or in the case of a
distributed transaction, the transaction branch.
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SQLSyntaxErrorException |
The subclass of SQLException thrown when the SQLState class value
is '42', or under vendor-specified conditions.
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SQLTimeoutException |
The subclass of SQLException thrown when the timeout specified by Statement
has expired.
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SQLTransactionRollbackException |
The subclass of SQLException thrown when the SQLState class value
is '40', or under vendor-specified conditions.
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SQLTransientConnectionException |
The subclass of SQLException for the SQLState class
value '08', or under vendor-specified conditions.
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SQLTransientException |
The subclass of SQLException is thrown in situations where a
previoulsy failed operation might be able to succeed when the operation is
retried without any intervention by application-level functionality.
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SQLWarning |
An exception that provides information on database access
warnings.
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SecureDirectoryStream<T> |
A DirectoryStream that defines operations on files that are located
relative to an open directory.
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SequencedCollection<E> |
A collection that has a well-defined encounter order, that supports operations at both ends,
and that is reversible.
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SequencedSet<E> |
A collection that is both a SequencedCollection and a Set .
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ServiceLoader<S> |
A facility to load implementations of a service.
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Set<E> |
A collection that contains no duplicate elements.
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SortedSet<E> |
A Set that further provides a total ordering on its elements.
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Stack<E> |
The Stack class represents a last-in-first-out
(LIFO) stack of objects.
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SynchronousQueue<E> |
A blocking queue in which each insert
operation must wait for a corresponding remove operation by another
thread, and vice versa.
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TextUtils.SimpleStringSplitter |
A simple string splitter.
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TextUtils.StringSplitter |
An interface for splitting strings according to rules that are opaque to the user of this
interface.
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TransferQueue<E> |
A BlockingQueue in which producers may wait for consumers
to receive elements.
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TreeSet<E> |
A NavigableSet implementation based on a TreeMap .
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UnicodeSet |
A mutable set of Unicode characters and multicharacter strings.
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Vector<E> |
The Vector class implements a growable array of
objects.
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