GameState
public
final
class
GameState
extends Object
implements
Parcelable
java.lang.Object | |
↳ | android.app.GameState |
State of the game passed to the GameManager. This includes a top-level state for the game (indicating if the game can be interrupted without interfering with content that can't be paused). Since content can be loaded in any state, it includes an independent boolean flag to indicate loading status. Free-form metadata (as a Bundle) and a string description can also be specified by the application.
Summary
Constants | |
---|---|
int |
MODE_CONTENT
Indicates that the current content shown is not gameplay related. |
int |
MODE_GAMEPLAY_INTERRUPTIBLE
Indicates if the game is in active, but interruptible, game play. |
int |
MODE_GAMEPLAY_UNINTERRUPTIBLE
Indicates if the game is in active user play mode, which is real time and cannot be interrupted. |
int |
MODE_NONE
No mode means that the game is not in active play, for example the user is using the game menu. |
int |
MODE_UNKNOWN
Default Game mode is unknown. |
Inherited constants |
---|
Fields | |
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public
static
final
Creator<GameState> |
CREATOR
Implement the parcelable interface. |
Public constructors | |
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GameState(boolean isLoading, int mode)
Create a GameState with the specified loading status. |
|
GameState(boolean isLoading, int mode, int label, int quality)
Create a GameState with the given state variables. |
Public methods | |
---|---|
int
|
describeContents()
Describe the kinds of special objects contained in this Parcelable instance's marshaled representation. |
int
|
getLabel()
|
int
|
getMode()
|
int
|
getQuality()
|
boolean
|
isLoading()
|
void
|
writeToParcel(Parcel parcel, int flags)
Flatten this object in to a Parcel. |
Inherited methods | |
---|---|
Constants
MODE_CONTENT
public static final int MODE_CONTENT
Indicates that the current content shown is not gameplay related. For example it can be an ad, a web page, a text, or a video.
Constant Value: 4 (0x00000004)
MODE_GAMEPLAY_INTERRUPTIBLE
public static final int MODE_GAMEPLAY_INTERRUPTIBLE
Indicates if the game is in active, but interruptible, game play.
Constant Value: 2 (0x00000002)
MODE_GAMEPLAY_UNINTERRUPTIBLE
public static final int MODE_GAMEPLAY_UNINTERRUPTIBLE
Indicates if the game is in active user play mode, which is real time and cannot be interrupted.
Constant Value: 3 (0x00000003)
MODE_NONE
public static final int MODE_NONE
No mode means that the game is not in active play, for example the user is using the game menu.
Constant Value: 1 (0x00000001)
MODE_UNKNOWN
public static final int MODE_UNKNOWN
Default Game mode is unknown.
Constant Value: 0 (0x00000000)
Fields
CREATOR
public static final Creator<GameState> CREATOR
Implement the parcelable interface.
Public constructors
GameState
public GameState (boolean isLoading, int mode)
Create a GameState with the specified loading status.
Parameters | |
---|---|
isLoading |
boolean : Whether the game is in the loading state. |
mode |
int : The game state mode of type @GameStateMode.
Value is MODE_UNKNOWN , MODE_NONE , MODE_GAMEPLAY_INTERRUPTIBLE , MODE_GAMEPLAY_UNINTERRUPTIBLE , or MODE_CONTENT |
GameState
public GameState (boolean isLoading, int mode, int label, int quality)
Create a GameState with the given state variables.
Parameters | |
---|---|
isLoading |
boolean : Whether the game is in the loading state. |
mode |
int : The game state mode.
Value is MODE_UNKNOWN , MODE_NONE , MODE_GAMEPLAY_INTERRUPTIBLE , MODE_GAMEPLAY_UNINTERRUPTIBLE , or MODE_CONTENT |
label |
int : An optional developer-supplied enum e.g. for the current level. |
quality |
int : An optional developer-supplied enum, e.g. for the current quality level. |
Public methods
describeContents
public int describeContents ()
Describe the kinds of special objects contained in this Parcelable
instance's marshaled representation. For example, if the object will
include a file descriptor in the output of writeToParcel(android.os.Parcel, int)
,
the return value of this method must include the
CONTENTS_FILE_DESCRIPTOR
bit.
Returns | |
---|---|
int |
a bitmask indicating the set of special object types marshaled
by this Parcelable object instance.
Value is either 0 or CONTENTS_FILE_DESCRIPTOR |
getLabel
public int getLabel ()
Returns | |
---|---|
int |
The developer-supplied enum, e.g. to indicate level or scene. The default value (if not supplied) is -1. |
getMode
public int getMode ()
Returns | |
---|---|
int |
The game state mode.
Value is MODE_UNKNOWN , MODE_NONE , MODE_GAMEPLAY_INTERRUPTIBLE , MODE_GAMEPLAY_UNINTERRUPTIBLE , or MODE_CONTENT |
getQuality
public int getQuality ()
Returns | |
---|---|
int |
The developer-supplied enum, e.g. to indicate the current quality level. The default value (if not suplied) is -1. |
isLoading
public boolean isLoading ()
Returns | |
---|---|
boolean |
If the game is loading assets/resources/compiling/etc. |
writeToParcel
public void writeToParcel (Parcel parcel, int flags)
Flatten this object in to a Parcel.
Parameters | |
---|---|
parcel |
Parcel : This value cannot be null . |
flags |
int : Additional flags about how the object should be written.
May be 0 or Parcelable.PARCELABLE_WRITE_RETURN_VALUE .
Value is either 0 or a combination of Parcelable.PARCELABLE_WRITE_RETURN_VALUE , and android.os.Parcelable.PARCELABLE_ELIDE_DUPLICATES |