Object
public
class
Object
java.lang.Object |
Class Object
is the root of the class hierarchy.
Every class has Object
as a superclass. All objects,
including arrays, implement the methods of this class.
See also:
Summary
Public constructors | |
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Object()
Constructs a new object. |
Public methods | |
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boolean
|
equals(Object obj)
Indicates whether some other object is "equal to" this one. |
final
Class<?>
|
getClass()
Returns the runtime class of this |
int
|
hashCode()
Returns a hash code value for the object. |
final
void
|
notify()
Wakes up a single thread that is waiting on this object's monitor. |
final
void
|
notifyAll()
Wakes up all threads that are waiting on this object's monitor. |
String
|
toString()
Returns a string representation of the object. |
final
void
|
wait(long timeoutMillis, int nanos)
Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed. |
final
void
|
wait(long timeoutMillis)
Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed. |
final
void
|
wait()
Causes the current thread to wait until it is awakened, typically by being notified or interrupted. |
Protected methods | |
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Object
|
clone()
Creates and returns a copy of this object. |
void
|
finalize()
Called by the garbage collector on an object when garbage collection determines that there are no more references to the object. |
Public constructors
Public methods
equals
public boolean equals (Object obj)
Indicates whether some other object is "equal to" this one.
The equals
method implements an equivalence relation
on non-null object references:
- It is reflexive: for any non-null reference value
x
,x.equals(x)
should returntrue
. - It is symmetric: for any non-null reference values
x
andy
,x.equals(y)
should returntrue
if and only ify.equals(x)
returnstrue
. - It is transitive: for any non-null reference values
x
,y
, andz
, ifx.equals(y)
returnstrue
andy.equals(z)
returnstrue
, thenx.equals(z)
should returntrue
. - It is consistent: for any non-null reference values
x
andy
, multiple invocations ofx.equals(y)
consistently returntrue
or consistently returnfalse
, provided no information used inequals
comparisons on the objects is modified. - For any non-null reference value
x
,x.equals(null)
should returnfalse
.
An equivalence relation partitions the elements it operates on into equivalence classes; all the members of an equivalence class are equal to each other. Members of an equivalence class are substitutable for each other, at least for some purposes.
Implementation Requirements:
- The
equals
method for classObject
implements the most discriminating possible equivalence relation on objects; that is, for any non-null reference valuesx
andy
, this method returnstrue
if and only ifx
andy
refer to the same object (x == y
has the valuetrue
). In other words, under the reference equality equivalence relation, each equivalence class only has a single element.
API Note:
- It is generally necessary to override the
hashCode
method whenever this method is overridden, so as to maintain the general contract for thehashCode
method, which states that equal objects must have equal hash codes.
Parameters | |
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obj |
Object : the reference object with which to compare. |
Returns | |
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boolean |
true if this object is the same as the obj
argument; false otherwise. |
See also:
getClass
public final Class<?> getClass ()
Returns the runtime class of this Object
. The returned
Class
object is the object that is locked by static synchronized
methods of the represented class.
The actual result type is Class<? extends |X|>
where |X|
is the erasure of the static type of the
expression on which getClass
is called. For
example, no cast is required in this code fragment:
Number n = 0;
Class<? extends Number> c = n.getClass();
Returns | |
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Class<?> |
The Class object that represents the runtime
class of this object. |
hashCode
public int hashCode ()
Returns a hash code value for the object. This method is
supported for the benefit of hash tables such as those provided by
HashMap
.
The general contract of hashCode
is:
- Whenever it is invoked on the same object more than once during
an execution of a Java application, the
hashCode
method must consistently return the same integer, provided no information used inequals
comparisons on the object is modified. This integer need not remain consistent from one execution of an application to another execution of the same application. - If two objects are equal according to the
equals
method, then calling thehashCode
method on each of the two objects must produce the same integer result. - It is not required that if two objects are unequal
according to the
equals
method, then calling thehashCode
method on each of the two objects must produce distinct integer results. However, the programmer should be aware that producing distinct integer results for unequal objects may improve the performance of hash tables.
Implementation Requirements:
- As far as is reasonably practical, the
hashCode
method defined by classObject
returns distinct integers for distinct objects.
Returns | |
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int |
a hash code value for this object. |
notify
public final void notify ()
Wakes up a single thread that is waiting on this object's
monitor. If any threads are waiting on this object, one of them
is chosen to be awakened. The choice is arbitrary and occurs at
the discretion of the implementation. A thread waits on an object's
monitor by calling one of the wait
methods.
The awakened thread will not be able to proceed until the current thread relinquishes the lock on this object. The awakened thread will compete in the usual manner with any other threads that might be actively competing to synchronize on this object; for example, the awakened thread enjoys no reliable privilege or disadvantage in being the next thread to lock this object.
This method should only be called by a thread that is the owner of this object's monitor. A thread becomes the owner of the object's monitor in one of three ways:
- By executing a synchronized instance method of that object.
- By executing the body of a
synchronized
statement that synchronizes on the object. - For objects of type
Class,
by executing a synchronized static method of that class.
Only one thread at a time can own an object's monitor.
Throws | |
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IllegalMonitorStateException |
if the current thread is not the owner of this object's monitor. |
See also:
notifyAll
public final void notifyAll ()
Wakes up all threads that are waiting on this object's monitor. A
thread waits on an object's monitor by calling one of the
wait
methods.
The awakened threads will not be able to proceed until the current thread relinquishes the lock on this object. The awakened threads will compete in the usual manner with any other threads that might be actively competing to synchronize on this object; for example, the awakened threads enjoy no reliable privilege or disadvantage in being the next thread to lock this object.
This method should only be called by a thread that is the owner
of this object's monitor. See the notify
method for a
description of the ways in which a thread can become the owner of
a monitor.
Throws | |
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IllegalMonitorStateException |
if the current thread is not the owner of this object's monitor. |
toString
public String toString ()
Returns a string representation of the object.
API Note:
- In general, the
toString
method returns a string that "textually represents" this object. The result should be a concise but informative representation that is easy for a person to read. It is recommended that all subclasses override this method. The string output is not necessarily stable over time or across JVM invocations.
Implementation Requirements:
- The
toString
method for classObject
returns a string consisting of the name of the class of which the object is an instance, the at-sign character `@
', and the unsigned hexadecimal representation of the hash code of the object. In other words, this method returns a string equal to the value of:getClass().getName() + '@' + Integer.toHexString(hashCode())
Returns | |
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String |
a string representation of the object. |
wait
public final void wait (long timeoutMillis, int nanos)
Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.
The current thread must own this object's monitor lock. See the
notify
method for a description of the ways in which
a thread can become the owner of a monitor lock.
This method causes the current thread (referred to here as T) to place itself in the wait set for this object and then to relinquish any and all synchronization claims on this object. Note that only the locks on this object are relinquished; any other objects on which the current thread may be synchronized remain locked while the thread waits.
Thread T then becomes disabled for thread scheduling purposes and lies dormant until one of the following occurs:
- Some other thread invokes the
notify
method for this object and thread T happens to be arbitrarily chosen as the thread to be awakened. - Some other thread invokes the
notifyAll
method for this object. - Some other thread interrupts thread T.
- The specified amount of real time has elapsed, more or less.
The amount of real time, in nanoseconds, is given by the expression
1000000 * timeoutMillis + nanos
. IftimeoutMillis
andnanos
are both zero, then real time is not taken into consideration and the thread waits until awakened by one of the other causes. - Thread T is awakened spuriously. (See below.)
The thread T is then removed from the wait set for this
object and re-enabled for thread scheduling. It competes in the
usual manner with other threads for the right to synchronize on the
object; once it has regained control of the object, all its
synchronization claims on the object are restored to the status quo
ante - that is, to the situation as of the time that the wait
method was invoked. Thread T then returns from the
invocation of the wait
method. Thus, on return from the
wait
method, the synchronization state of the object and of
thread T
is exactly as it was when the wait
method
was invoked.
A thread can wake up without being notified, interrupted, or timing out, a so-called spurious wakeup. While this will rarely occur in practice, applications must guard against it by testing for the condition that should have caused the thread to be awakened, and continuing to wait if the condition is not satisfied. See the example below.
For more information on this topic, see section 14.2, "Condition Queues," in Brian Goetz and others' Java Concurrency in Practice (Addison-Wesley, 2006) or Item 69 in Joshua Bloch's Effective Java, Second Edition (Addison-Wesley, 2008).
If the current thread is interrupted
by any thread before or while it is waiting, then an InterruptedException
is thrown. The interrupted status of the current thread is cleared when
this exception is thrown. This exception is not thrown until the lock status of
this object has been restored as described above.
API Note:
- The recommended approach to waiting is to check the condition being awaited in
a
while
loop around the call towait
, as shown in the example below. Among other things, this approach avoids problems that can be caused by spurious wakeups.synchronized (obj) { while (<condition does not hold> and <timeout not exceeded>) { long timeoutMillis = ... ; // recompute timeout values int nanos = ... ; obj.wait(timeoutMillis, nanos); } ... // Perform action appropriate to condition or timeout }
Parameters | |
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timeoutMillis |
long : the maximum time to wait, in milliseconds |
nanos |
int : additional time, in nanoseconds, in the range 0-999999 inclusive |
Throws | |
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IllegalArgumentException |
if timeoutMillis is negative,
or if the value of nanos is out of range |
IllegalMonitorStateException |
if the current thread is not the owner of the object's monitor |
InterruptedException |
if any thread interrupted the current thread before or while the current thread was waiting. The interrupted status of the current thread is cleared when this exception is thrown. |
See also:
wait
public final void wait (long timeoutMillis)
Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.
In all respects, this method behaves as if wait(timeoutMillis, 0)
had been called. See the specification of the wait(long, int)
method
for details.
Parameters | |
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timeoutMillis |
long : the maximum time to wait, in milliseconds |
Throws | |
---|---|
IllegalArgumentException |
if timeoutMillis is negative |
IllegalMonitorStateException |
if the current thread is not the owner of the object's monitor |
InterruptedException |
if any thread interrupted the current thread before or while the current thread was waiting. The interrupted status of the current thread is cleared when this exception is thrown. |
See also:
wait
public final void wait ()
Causes the current thread to wait until it is awakened, typically by being notified or interrupted.
In all respects, this method behaves as if wait(0L, 0)
had been called. See the specification of the wait(long, int)
method
for details.
Throws | |
---|---|
IllegalMonitorStateException |
if the current thread is not the owner of the object's monitor |
InterruptedException |
if any thread interrupted the current thread before or while the current thread was waiting. The interrupted status of the current thread is cleared when this exception is thrown. |
Protected methods
clone
protected Object clone ()
Creates and returns a copy of this object. The precise meaning
of "copy" may depend on the class of the object. The general
intent is that, for any object x
, the expression:
will be true, and that the expression: x.clone() != x
will be x.clone().getClass() == x.getClass()
true
, but these are not absolute requirements.
While it is typically the case that:
will be x.clone().equals(x)
true
, this is not an absolute requirement.
By convention, the returned object should be obtained by calling
super.clone
. If a class and all of its superclasses (except
Object
) obey this convention, it will be the case that
x.clone().getClass() == x.getClass()
.
By convention, the object returned by this method should be independent
of this object (which is being cloned). To achieve this independence,
it may be necessary to modify one or more fields of the object returned
by super.clone
before returning it. Typically, this means
copying any mutable objects that comprise the internal "deep structure"
of the object being cloned and replacing the references to these
objects with references to the copies. If a class contains only
primitive fields or references to immutable objects, then it is usually
the case that no fields in the object returned by super.clone
need to be modified.
Implementation Requirements:
- The method
clone
for classObject
performs a specific cloning operation. First, if the class of this object does not implement the interfaceCloneable
, then aCloneNotSupportedException
is thrown. Note that all arrays are considered to implement the interfaceCloneable
and that the return type of theclone
method of an array typeT[]
isT[]
where T is any reference or primitive type. Otherwise, this method creates a new instance of the class of this object and initializes all its fields with exactly the contents of the corresponding fields of this object, as if by assignment; the contents of the fields are not themselves cloned. Thus, this method performs a "shallow copy" of this object, not a "deep copy" operation.The class
Object
does not itself implement the interfaceCloneable
, so calling theclone
method on an object whose class isObject
will result in throwing an exception at run time.
Returns | |
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Object |
a clone of this instance. |
Throws | |
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CloneNotSupportedException |
if the object's class does not
support the Cloneable interface. Subclasses
that override the clone method can also
throw this exception to indicate that an instance cannot
be cloned. |
See also:
finalize
protected void finalize ()
Called by the garbage collector on an object when garbage collection
determines that there are no more references to the object.
A subclass overrides the finalize
method to dispose of
system resources or to perform other cleanup.
The general contract of finalize
is that it is invoked
if and when the Java virtual
machine has determined that there is no longer any
means by which this object can be accessed by any thread that has
not yet died, except as a result of an action taken by the
finalization of some other object or class which is ready to be
finalized. The finalize
method may take any action, including
making this object available again to other threads; the usual purpose
of finalize
, however, is to perform cleanup actions before
the object is irrevocably discarded. For example, the finalize method
for an object that represents an input/output connection might perform
explicit I/O transactions to break the connection before the object is
permanently discarded.
The finalize
method of class Object
performs no
special action; it simply returns normally. Subclasses of
Object
may override this definition.
The Java programming language does not guarantee which thread will
invoke the finalize
method for any given object. It is
guaranteed, however, that the thread that invokes finalize will not
be holding any user-visible synchronization locks when finalize is
invoked. If an uncaught exception is thrown by the finalize method,
the exception is ignored and finalization of that object terminates.
After the finalize
method has been invoked for an object, no
further action is taken until the Java virtual machine has again
determined that there is no longer any means by which this object can
be accessed by any thread that has not yet died, including possible
actions by other objects or classes which are ready to be finalized,
at which point the object may be discarded.
The finalize
method is never invoked more than once by a Java
virtual machine for any given object.
Any exception thrown by the finalize
method causes
the finalization of this object to be halted, but is otherwise
ignored.
API Note:
- Classes that embed non-heap resources have many options
for cleanup of those resources. The class must ensure that the
lifetime of each instance is longer than that of any resource it embeds.
Reference.reachabilityFence(Object)
can be used to ensure that objects remain reachable while resources embedded in the object are in use.A subclass should avoid overriding the
finalize
method unless the subclass embeds non-heap resources that must be cleaned up before the instance is collected. Finalizer invocations are not automatically chained, unlike constructors. If a subclass overridesfinalize
it must invoke the superclass finalizer explicitly. To guard against exceptions prematurely terminating the finalize chain, the subclass should use atry-finally
block to ensuresuper.finalize()
is always invoked. For example, Deprecation: The finalization mechanism is inherently problematic. Finalization can lead to performance issues, deadlocks, and hangs. Errors in finalizers can lead to resource leaks; there is no way to cancel finalization if it is no longer necessary; and no ordering is specified among calls to@Override protected void finalize() throws Throwable { try { ... // cleanup subclass state } finally { super.finalize(); } }
finalize
methods of different objects. Furthermore, there are no guarantees regarding the timing of finalization. Thefinalize
method might be called on a finalizable object only after an indefinite delay, if at all. Classes whose instances hold non-heap resources should provide a method to enable explicit release of those resources, and they should also implementAutoCloseable
if appropriate. TheCleaner
andPhantomReference
provide more flexible and efficient ways to release resources when an object becomes unreachable.
Throws | |
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Throwable |
the Exception raised by this method |
See also: