PowerManager.WakeLock
  public
  
  final
  
  class
  PowerManager.WakeLock
  
    extends Object
  
  
  
  
  
  
| java.lang.Object | |
| ↳ | android.os.PowerManager.WakeLock | 
A wake lock is a mechanism to indicate that your application needs to have the device stay on.
 Any application using a WakeLock must request the android.permission.WAKE_LOCK
 permission in an <uses-permission> element of the application's manifest.
 Obtain a wake lock by calling PowerManager.newWakeLock(int, String).
 
 Call acquire() to acquire the wake lock and force the device to stay
 on at the level that was requested when the wake lock was created.
 
 Call release() when you are done and don't need the lock anymore.
 It is very important to do this as soon as possible to avoid running down the
 device's battery excessively.
 
Summary
| Public methods | |
|---|---|
| 
        
        
        
        
        
        void | 
      acquire()
      Acquires the wake lock. | 
| 
        
        
        
        
        
        void | 
      acquire(long timeout)
      Acquires the wake lock with a timeout. | 
| 
        
        
        
        
        
        boolean | 
      isHeld()
      Returns true if the wake lock has been acquired but not yet released. | 
| 
        
        
        
        
        
        void | 
      release(int flags)
      Releases the wake lock with flags to modify the release behavior. | 
| 
        
        
        
        
        
        void | 
      release()
      Releases the wake lock. | 
| 
        
        
        
        
        
        void | 
      setReferenceCounted(boolean value)
      Sets whether this WakeLock is reference counted. | 
| 
        
        
        
        
        
        void | 
      setStateListener(Executor executor, PowerManager.WakeLockStateListener listener)
      Set the listener to get notified when the wakelock is enabled/disabled. | 
| 
        
        
        
        
        
        void | 
      setWorkSource(WorkSource ws)
      Sets the work source associated with the wake lock. | 
| 
        
        
        
        
        
        String | 
      toString()
      Returns a string representation of the object. | 
| Protected methods | |
|---|---|
| 
        
        
        
        
        
        void | 
      finalize()
      Called by the garbage collector on an object when garbage collection determines that there are no more references to the object. | 
| Inherited methods | |
|---|---|
Public methods
acquire
public void acquire ()
Acquires the wake lock.
Ensures that the device is on at the level requested when the wake lock was created.
acquire
public void acquire (long timeout)
Acquires the wake lock with a timeout.
Ensures that the device is on at the level requested when the wake lock was created. The lock will be released after the given timeout expires.
| Parameters | |
|---|---|
| timeout | long: The timeout after which to release the wake lock, in milliseconds. | 
isHeld
public boolean isHeld ()
Returns true if the wake lock has been acquired but not yet released.
| Returns | |
|---|---|
| boolean | True if the wake lock is held. | 
release
public void release (int flags)
Releases the wake lock with flags to modify the release behavior.
This method releases your claim to the CPU or screen being on. The screen may turn off shortly after you release the wake lock, or it may not if there are other wake locks still held.
| Parameters | |
|---|---|
| flags | int: Combination of flag values to modify the release behavior.
 Currently onlyPowerManager.RELEASE_FLAG_WAIT_FOR_NO_PROXIMITYis supported.
 Passing 0 is equivalent to callingrelease(). | 
release
public void release ()
Releases the wake lock.
This method releases your claim to the CPU or screen being on. The screen may turn off shortly after you release the wake lock, or it may not if there are other wake locks still held.
setReferenceCounted
public void setReferenceCounted (boolean value)
Sets whether this WakeLock is reference counted.
 Wake locks are reference counted by default.  If a wake lock is
 reference counted, then each call to acquire() must be
 balanced by an equal number of calls to release().  If a wake
 lock is not reference counted, then one call to release() is
 sufficient to undo the effect of all previous calls to acquire().
 
| Parameters | |
|---|---|
| value | boolean: True to make the wake lock reference counted, false to
 make the wake lock non-reference counted. | 
setStateListener
public void setStateListener (Executor executor, PowerManager.WakeLockStateListener listener)
Set the listener to get notified when the wakelock is enabled/disabled.
| Parameters | |
|---|---|
| executor | Executor:Executorto handle listener callback.
 This value cannot benull.
 Callback and listener events are dispatched through thisExecutor, providing an easy way to control which thread is
 used. To dispatch events through the main thread of your
 application, you can useContext.getMainExecutor().
 Otherwise, provide anExecutorthat dispatches to an appropriate thread. | 
| listener | PowerManager.WakeLockStateListener: listener to be added, set the listener to null to cancel a listener. | 
setWorkSource
public void setWorkSource (WorkSource ws)
Sets the work source associated with the wake lock.
The work source is used to determine on behalf of which application the wake lock is being held. This is useful in the case where a service is performing work on behalf of an application so that the cost of that work can be accounted to the application.
 Make sure to follow the tag naming convention when using WorkSource
 to make it easier for app developers to understand wake locks
 attributed to them. See PowerManager.newWakeLock(int, String)
 documentation.
 
| Parameters | |
|---|---|
| ws | WorkSource: The work source, or null if none. | 
toString
public String toString ()
Returns a string representation of the object.
| Returns | |
|---|---|
| String | a string representation of the object. | 
Protected methods
finalize
protected void finalize ()
Called by the garbage collector on an object when garbage collection
 determines that there are no more references to the object.
 A subclass overrides the finalize method to dispose of
 system resources or to perform other cleanup.
 
 The general contract of finalize is that it is invoked
 if and when the Java virtual
 machine has determined that there is no longer any
 means by which this object can be accessed by any thread that has
 not yet died, except as a result of an action taken by the
 finalization of some other object or class which is ready to be
 finalized. The finalize method may take any action, including
 making this object available again to other threads; the usual purpose
 of finalize, however, is to perform cleanup actions before
 the object is irrevocably discarded. For example, the finalize method
 for an object that represents an input/output connection might perform
 explicit I/O transactions to break the connection before the object is
 permanently discarded.
 
 The finalize method of class Object performs no
 special action; it simply returns normally. Subclasses of
 Object may override this definition.
 
 The Java programming language does not guarantee which thread will
 invoke the finalize method for any given object. It is
 guaranteed, however, that the thread that invokes finalize will not
 be holding any user-visible synchronization locks when finalize is
 invoked. If an uncaught exception is thrown by the finalize method,
 the exception is ignored and finalization of that object terminates.
 
 After the finalize method has been invoked for an object, no
 further action is taken until the Java virtual machine has again
 determined that there is no longer any means by which this object can
 be accessed by any thread that has not yet died, including possible
 actions by other objects or classes which are ready to be finalized,
 at which point the object may be discarded.
 
 The finalize method is never invoked more than once by a Java
 virtual machine for any given object.
 
 Any exception thrown by the finalize method causes
 the finalization of this object to be halted, but is otherwise
 ignored.
| Throws | |
|---|---|
| Throwable | |
