AssetManager


public final class AssetManager
extends Object implements AutoCloseable

java.lang.Object
   ↳ android.content.res.AssetManager


Provides access to an application's raw asset files; see Resources for the way most applications will want to retrieve their resource data. This class presents a lower-level API that allows you to open and read raw files that have been bundled with the application as a simple stream of bytes.

Summary

Nested classes

class AssetManager.AssetInputStream

 

Constants

int ACCESS_BUFFER

Mode for open(String,int): Attempt to load contents into memory, for fast small reads.

int ACCESS_RANDOM

Mode for open(String,int): Read chunks, and seek forward and backward.

int ACCESS_STREAMING

Mode for open(String,int): Read sequentially, with an occasional forward seek.

int ACCESS_UNKNOWN

Mode for open(String,int): no specific information about how data will be accessed.

Public methods

void close()

Close this asset manager.

String[] getLocales()

Get the locales that this asset manager contains data for.

String[] list(String path)

Return a String array of all the assets at the given path.

InputStream open(String fileName, int accessMode)

Open an asset using an explicit access mode, returning an InputStream to read its contents.

InputStream open(String fileName)

Open an asset using ACCESS_STREAMING mode.

AssetFileDescriptor openFd(String fileName)

Open an uncompressed asset by mmapping it and returning an AssetFileDescriptor.

AssetFileDescriptor openNonAssetFd(String fileName)

Open a non-asset as an asset by mmapping it and returning an AssetFileDescriptor.

AssetFileDescriptor openNonAssetFd(int cookie, String fileName)

Open a non-asset as an asset by mmapping it and returning an AssetFileDescriptor.

XmlResourceParser openXmlResourceParser(int cookie, String fileName)

Retrieve a parser for a compiled XML file.

XmlResourceParser openXmlResourceParser(String fileName)

Retrieve a parser for a compiled XML file.

Inherited methods

Constants

ACCESS_BUFFER

Added in API level 1
public static final int ACCESS_BUFFER

Mode for open(String,int): Attempt to load contents into memory, for fast small reads.

Constant Value: 3 (0x00000003)

ACCESS_RANDOM

Added in API level 1
public static final int ACCESS_RANDOM

Mode for open(String,int): Read chunks, and seek forward and backward.

Constant Value: 1 (0x00000001)

ACCESS_STREAMING

Added in API level 1
public static final int ACCESS_STREAMING

Mode for open(String,int): Read sequentially, with an occasional forward seek.

Constant Value: 2 (0x00000002)

ACCESS_UNKNOWN

Added in API level 1
public static final int ACCESS_UNKNOWN

Mode for open(String,int): no specific information about how data will be accessed.

Constant Value: 0 (0x00000000)

Public methods

close

Added in API level 1
public void close ()

Close this asset manager.

getLocales

Added in API level 1
public String[] getLocales ()

Get the locales that this asset manager contains data for.

On SDK 21 (Android 5.0: Lollipop) and above, Locale strings are valid BCP-47 language tags and can be parsed using Locale.forLanguageTag(String).

On SDK 20 (Android 4.4W: KitKat for watches) and below, locale strings are of the form ll_CC where ll is a two letter language code, and CC is a two letter country code.

Returns
String[]

list

Added in API level 1
public String[] list (String path)

Return a String array of all the assets at the given path.

Parameters
path String: A relative path within the assets, i.e., "docs/home.html".
This value cannot be null.

Returns
String[] String[] Array of strings, one for each asset. These file names are relative to 'path'. You can open the file by concatenating 'path' and a name in the returned string (via File) and passing that to open().
This value may be null.

Throws
IOException

See also:

open

Added in API level 1
public InputStream open (String fileName, 
                int accessMode)

Open an asset using an explicit access mode, returning an InputStream to read its contents. This provides access to files that have been bundled with an application as assets -- that is, files placed in to the "assets" directory.

Parameters
fileName String: The name of the asset to open. This name can be hierarchical.
This value cannot be null.

accessMode int: Desired access mode for retrieving the data.

Returns
InputStream This value cannot be null.

Throws
IOException

open

Added in API level 1
public InputStream open (String fileName)

Open an asset using ACCESS_STREAMING mode. This provides access to files that have been bundled with an application as assets -- that is, files placed in to the "assets" directory.

Parameters
fileName String: The name of the asset to open. This name can be hierarchical.
This value cannot be null.

Returns
InputStream This value cannot be null.

Throws
IOException

openFd

Added in API level 1
public AssetFileDescriptor openFd (String fileName)

Open an uncompressed asset by mmapping it and returning an AssetFileDescriptor. This provides access to files that have been bundled with an application as assets -- that is, files placed in to the "assets" directory. The asset must be uncompressed, or an exception will be thrown.

Parameters
fileName String: The name of the asset to open. This name can be hierarchical.
This value cannot be null.

Returns
AssetFileDescriptor An open AssetFileDescriptor.
This value cannot be null.

Throws
IOException

openNonAssetFd

Added in API level 1
public AssetFileDescriptor openNonAssetFd (String fileName)

Open a non-asset as an asset by mmapping it and returning an AssetFileDescriptor. This provides direct access to all of the files included in an application package (not only its assets). Applications should not normally use this. The asset must not be compressed, or an exception will be thrown.

Parameters
fileName String: Name of the asset to retrieve.
This value cannot be null.

Returns
AssetFileDescriptor This value cannot be null.

Throws
IOException

openNonAssetFd

Added in API level 1
public AssetFileDescriptor openNonAssetFd (int cookie, 
                String fileName)

Open a non-asset as an asset by mmapping it and returning an AssetFileDescriptor. This provides direct access to all of the files included in an application package (not only its assets). Applications should not normally use this. The asset must not be compressed, or an exception will be thrown.

Parameters
cookie int: Identifier of the package to be opened.

fileName String: Name of the asset to retrieve.
This value cannot be null.

Returns
AssetFileDescriptor This value cannot be null.

Throws
IOException

openXmlResourceParser

Added in API level 1
public XmlResourceParser openXmlResourceParser (int cookie, 
                String fileName)

Retrieve a parser for a compiled XML file.

Parameters
cookie int: Identifier of the package to be opened.

fileName String: The name of the file to retrieve.
This value cannot be null.

Returns
XmlResourceParser This value cannot be null.

Throws
IOException

openXmlResourceParser

Added in API level 1
public XmlResourceParser openXmlResourceParser (String fileName)

Retrieve a parser for a compiled XML file.

Parameters
fileName String: The name of the file to retrieve.
This value cannot be null.

Returns
XmlResourceParser This value cannot be null.

Throws
IOException